Plushtoast / dsa5-foundryVTT

Das Schwarze Auge / The Dark Eye 5th Ed. System for Foundry VTT
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Effekte auf INI löschen INI-Basis Wert #369

Closed StudentESE closed 3 years ago

StudentESE commented 3 years ago

Effekte auf INI löschen INI-Basis-Wert Wenn man z.B. die Lederrüstung anlegt und dann die INI auswürfeln will, würfelt er immer nur 1-6 ... To Reproduce Steps to reproduce the behavior:

  1. Charakter mit Lederrüstung ausstatten
  2. Charakter in INI-Tabelle einfügen
  3. INI würfeln
  4. Charakter Eigenschaften: INI steht auf 0 solange die Rüstung angelegt ist

Expected behavior Scheinbar wird die Variable für INI einfach durch den Effekt auf 0 gesetzt statt sie zu modifizieren. += vs. = ....?

Screenshots image

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Plushtoast commented 3 years ago

Bitte den Actor exportieren und hier anhängen. Ich kann das nicht reproduzieren.

StudentESE commented 3 years ago

Zum Reproduzieren muss noch der Effekt der Lederrüstung aktiviert/editiert werden. (-1 INI) { "_id": "gjnhJYH7OuZxUFi8", "name": "Elysia Sandoval", "type": "character", "data": { "characteristics": { "mu": { "label": "CHAR.MU", "abrev": "CHARAbbrev.MU", "color": "#b3241a", "initial": 8, "species": 0, "modifier": 0, "advances": 6 }, "kl": { "label": "CHAR.KL", "abrev": "CHARAbbrev.KL", "color": "#8259a3", "species": 0, "initial": 8, "modifier": 0, "advances": 4 }, "in": { "label": "CHAR.IN", "abrev": "CHARAbbrev.IN", "color": "#388834", "species": 0, "initial": 8, "modifier": 0, "advances": 4 }, "ch": { "label": "CHAR.CH", "abrev": "CHARAbbrev.CH", "color": "#0d0d0d", "species": 0, "initial": 8, "modifier": 0, "advances": 5 }, "ff": { "label": "CHAR.FF", "abrev": "CHARAbbrev.FF", "color": "#d5b467", "species": 0, "initial": 8, "modifier": 0, "advances": 2 }, "ge": { "label": "CHAR.GE", "abrev": "CHARAbbrev.GE", "color": "#688ec4", "species": 0, "initial": 8, "modifier": 0, "advances": 6 }, "ko": { "label": "CHAR.KO", "abrev": "CHARAbbrev.KO", "color": "#fbf5ea", "species": 0, "initial": 8, "modifier": 0, "advances": 5 }, "kk": { "label": "CHAR.KK", "abrev": "CHARAbbrev.KK", "color": "#d6a878", "species": 0, "initial": 8, "modifier": 0, "advances": 5 } }, "status": { "wounds": { "initial": 5, "value": 31, "advances": 0, "modifier": 0, "current": 8 }, "astralenergy": { "initial": 0, "value": 0, "advances": 0, "modifier": 0, "current": 0 }, "karmaenergy": { "initial": 0, "value": 0, "advances": 0, "modifier": 0, "current": 0 }, "soulpower": { "initial": -5, "value": 0, "modifier": 0 }, "toughness": { "initial": -5, "value": 0, "modifier": 0 }, "dodge": { "value": 0, "modifier": 0 }, "fatePoints": { "value": 3, "modifier": 0, "current": 3 }, "speed": { "initial": 8, "modifier": 0, "value": 0 }, "initiative": { "value": 0, "modifier": 0, "current": 0, "die": "1d6", "diemodifier": "" }, "size": { "value": "average" } }, "details": { "species": { "value": "Menschen (Utulus)" }, "gender": { "value": "Weiblich" }, "culture": { "value": "Horasier" }, "career": { "value": "Chababische Rechtswahrerin" }, "socialstate": { "value": "Frei" }, "home": { "value": "" }, "family": { "value": "Chababische Bauern" }, "age": { "value": "18" }, "haircolor": { "value": "schwarz" }, "eyecolor": { "value": "schwarz" }, "height": { "value": "199" }, "weight": { "value": "98" }, "distinguishingmark": { "value": "" }, "biography": { "value": "Birthdate: 20. Tsa <br>Title: Rechtswahrerin " }, "notes": { "value": "<br><p>Die folgenden Elemente wurden im Kompendium nicht gefunden und müssen möglicherweise manuell angepasst werden:</p>\n <table>\n <tr><th>Typ</th><th>Name</th><th>Quelle</th></tr>\n <tr><td><i>Sonderfertigkeit</i></td><td><b>Betäubungsschlag</b></td><td>Aventurisches Kompendium I <small>(Page: 152</small>)</td></tr><tr><td><i>Ausrüstung</i></td><td><b>Beil/Handaxt</b></td><td>Regelwerk <small>(Page: 375</small>)<br>Aventurisches Kompendium I <small>(Page: 228</small>)<br>Aventurische Rüstkammer I <small>(Page: 13</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</td></tr><tr><td><i>Ausrüstung</i></td><td><b>Fesselseil, Hanf, pro Schritt</b></td><td>Regelwerk <small>(Page: 377</small>)<br>Aventurische Rüstkammer I <small>(Page: 23</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</td></tr><tr><td><i>Ausrüstung</i></td><td><b>Zunder, 25 Portionen</b></td><td>Regelwerk <small>(Page: 376</small>)<br>Aventurische Rüstkammer I <small>(Page: 54</small>)<br>Katakomben & Ruinen <small>(Page: 24</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</td></tr><tr><td><i>Ausrüstung</i></td><td><b>Zunderdose (Platz für 25 Portionen)</b></td><td>Regelwerk <small>(Page: 376</small>)<br>Aventurische Rüstkammer I <small>(Page: 54</small>)<br>Katakomben & Ruinen <small>(Page: 24</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</td></tr><tr><td><i>Nahkampfwaffe</i></td><td><b>Neethaner Langaxt</b></td><td>Custom Item</td></tr><tr><td><i>Ausrüstung</i></td><td><b>Kleidungsset: Frei</b></td><td>Regelwerk <small>(Page: 375</small>)</td></tr><tr><td><i>Ausrüstung</i></td><td><b>Nadel- und Zwirnset</b></td><td>Regelwerk <small>(Page: 375</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</td></tr><tr><td><i>Ausrüstung</i></td><td><b>Verband, 10 Stück</b></td><td>Regelwerk <small>(Page: 376</small>)<br>Aventurische Rüstkammer I <small>(Page: 50</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</td></tr><tr><td><i>Nahkampfwaffe</i></td><td><b>Wurfhaken mit Kletterseil</b></td><td>Aventurische Rüstkammer I <small>(Page: 138</small>)</td></tr><tr><td><i>Fernkampfwaffe</i></td><td><b>Wurfmesser</b></td><td>Aventurische Rüstkammer II <small>(Page: 71</small>)</td></tr>\n </table>\n ", "gmdescription": "" }, "experience": { "total": 1117, "spent": 1115 }, "Home": { "value": "Chababien" } }, "guidevalue": { "magical": "-", "clerical": "-" }, "energyfactor": { "magical": 1, "clerical": 1 }, "tradition": { "magical": "", "clerical": "" }, "feature": { "magical": "", "clerical": "" }, "happyTalents": { "value": "" }, "freeLanguagePoints": { "value": 0, "used": 0 }, "sheetLocked": { "value": false } }, "sort": 400000, "flags": { "oppose": null, "exportSource": { "world": "sonnenkuste", "system": "dsa5", "coreVersion": "0.7.9", "systemVersion": "1.3.2" } }, "img": "elysia_sandoval.Avatar.png?1620843436132", "token": { "flags": {}, "name": "Elysia Sandoval", "displayName": 20, "img": "elysia_sandoval.Token.png?1620843436132", "tint": null, "width": 1, "height": 1, "scale": 1, "lockRotation": false, "rotation": 0, "vision": true, "dimSight": 20, "brightSight": 10, "dimLight": 0, "brightLight": 0, "sightAngle": 360, "lightAngle": 360, "lightAlpha": 1, "lightAnimation": { "speed": 5, "intensity": 5 }, "actorId": "gjnhJYH7OuZxUFi8", "actorLink": true, "disposition": 0, "displayBars": 20, "bar1": { "attribute": "status.wounds" }, "bar2": {}, "randomImg": false }, "items": [ { "_id": "iMinlqOKzjRpnQFU", "name": "Alchimie", "type": "skill", "data": { "group": { "value": "trade" }, "talentValue": { "value": 0 }, "characteristic1": { "value": "mu" }, "characteristic2": { "value": "kl" }, "characteristic3": { "value": "ff" }, "RPr": { "value": "no" }, "burden": { "value": "yes" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "C" } }, "flags": { "core": { "sourceId": "Item.lHhXMnWsJ65R9NSR" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "AJllkCyiX30nzVnk", "name": "Bekehren & Überzeugen", "type": "skill", "data": { "group": { "value": "social" }, "talentValue": { "value": 6 }, "characteristic1": { "value": "mu" }, "characteristic2": { "value": "kl" }, "characteristic3": { "value": "ch" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "sort": 1100000, "flags": { "core": { "sourceId": "Item.p0Yk92mGVLVU9XW5" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "pcsBPE5K41J5L7i4", "name": "Betören", "type": "skill", "data": { "group": { "value": "social" }, "talentValue": { "value": 1 }, "characteristic1": { "value": "mu" }, "characteristic2": { "value": "ch" }, "characteristic3": { "value": "ch" }, "RPr": { "value": "no" }, "burden": { "value": "maybe" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "sort": 1200000, "flags": { "core": { "sourceId": "Item.W0KTljWMKO7otAZR" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "yZn9YGe3Lmcr5ZRf", "name": "Boote & Schiffe", "type": "skill", "data": { "group": { "value": "trade" }, "talentValue": { "value": 1 }, "characteristic1": { "value": "ff" }, "characteristic2": { "value": "ge" }, "characteristic3": { "value": "kk" }, "RPr": { "value": "no" }, "burden": { "value": "yes" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "sort": 3300000, "flags": { "core": { "sourceId": "Item.sgY62otF7pvGgVXx" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "zpPIu6ThcF9KIy2J", "name": "Brett- & Glücksspiel", "type": "skill", "data": { "group": { "value": "knowledge" }, "talentValue": { "value": 0 }, "characteristic1": { "value": "kl" }, "characteristic2": { "value": "kl" }, "characteristic3": { "value": "in" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "A" } }, "flags": { "core": { "sourceId": "Item.sH6CTc4CpsAMZMiq" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "lfoKBEjY4mxVnbUa", "name": "Einschüchtern", "type": "skill", "data": { "group": { "value": "social" }, "talentValue": { "value": 10 }, "characteristic1": { "value": "mu" }, "characteristic2": { "value": "in" }, "characteristic3": { "value": "ch" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "sort": 1300000, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "smaKH8wC8rEqFG1d", "name": "Etikette", "type": "skill", "data": { "group": { "value": "social" }, "talentValue": { "value": 4 }, "characteristic1": { "value": "kl" }, "characteristic2": { "value": "in" }, "characteristic3": { "value": "ch" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "sort": 1400000, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "Cy0k3isSaoXWWJVg", "name": "Fährtensuchen", "type": "skill", "data": { "group": { "value": "nature" }, "talentValue": { "value": 4 }, "characteristic1": { "value": "mu" }, "characteristic2": { "value": "in" }, "characteristic3": { "value": "ge" }, "RPr": { "value": "no" }, "burden": { "value": "yes" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "C" } }, "sort": 1900000, "flags": { "core": { "sourceId": "Item.q2g41T2nZDGzZ4rR" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "fStvh7COaC0L8FBX", "name": "Fahrzeuge", "type": "skill", "data": { "group": { "value": "trade" }, "talentValue": { "value": 2 }, "characteristic1": { "value": "ch" }, "characteristic2": { "value": "ff" }, "characteristic3": { "value": "ko" }, "RPr": { "value": "no" }, "burden": { "value": "yes" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "A" } }, "sort": 3400000, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "dCUbQO6CA2fF6d0q", "name": "Fesseln", "type": "skill", "data": { "group": { "value": "nature" }, "talentValue": { "value": 4 }, "characteristic1": { "value": "kl" }, "characteristic2": { "value": "ff" }, "characteristic3": { "value": "kk" }, "RPr": { "value": "no" }, "burden": { "value": "maybe" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "A" } }, "sort": 2000000, "flags": { "core": { "sourceId": "Item.9ntKvB0lioQkj1rr" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "cFcqUwcf0pBwnP5Y", "name": "Fischen & Angeln", "type": "skill", "data": { "group": { "value": "nature" }, "talentValue": { "value": 0 }, "characteristic1": { "value": "ff" }, "characteristic2": { "value": "ge" }, "characteristic3": { "value": "ko" }, "RPr": { "value": "no" }, "burden": { "value": "maybe" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "A" } }, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "9yQfLiiiwWK3X0Yi", "name": "Fliegen", "type": "skill", "data": { "group": { "value": "body" }, "talentValue": { "value": 0 }, "characteristic1": { "value": "mu" }, "characteristic2": { "value": "in" }, "characteristic3": { "value": "ge" }, "RPr": { "value": "no" }, "burden": { "value": "yes" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "flags": { "core": { "sourceId": "Item.D3pnZNQsqTlwTflY" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "kXs5UX3bJxsvqpl7", "name": "Gassenwissen", "type": "skill", "data": { "group": { "value": "social" }, "talentValue": { "value": 6 }, "characteristic1": { "value": "kl" }, "characteristic2": { "value": "in" }, "characteristic3": { "value": "ch" }, "RPr": { "value": "no" }, "burden": { "value": "maybe" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "C" } }, "sort": 1500000, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "kdpgpVDve9tOPQLt", "name": "Gaukeleien", "type": "skill", "data": { "group": { "value": "body" }, "talentValue": { "value": 0 }, "characteristic1": { "value": "mu" }, "characteristic2": { "value": "ch" }, "characteristic3": { "value": "ff" }, "RPr": { "value": "no" }, "burden": { "value": "yes" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "A" } }, "flags": { "core": { "sourceId": "Item.OWkLLkYYiDta38n6" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "Qk9dc2VbQHESEbdh", "name": "Geographie", "type": "skill", "data": { "group": { "value": "knowledge" }, "talentValue": { "value": 7 }, "characteristic1": { "value": "kl" }, "characteristic2": { "value": "kl" }, "characteristic3": { "value": "in" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "sort": 2500000, "flags": { "core": { "sourceId": "Item.YnbyMAzHUxoqAKoR" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "Jfj8o4CVjHz0OWDe", "name": "Geschichtswissen", "type": "skill", "data": { "group": { "value": "knowledge" }, "talentValue": { "value": 3 }, "characteristic1": { "value": "kl" }, "characteristic2": { "value": "kl" }, "characteristic3": { "value": "in" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "sort": 2600000, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "YqNj3iWSmhwdU4kk", "name": "Götter & Kulte", "type": "skill", "data": { "group": { "value": "knowledge" }, "talentValue": { "value": 2 }, "characteristic1": { "value": "kl" }, "characteristic2": { "value": "kl" }, "characteristic3": { "value": "in" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "sort": 2700000, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "QPOtS2HJ5LUKCiH7", "name": "Handel", "type": "skill", "data": { "group": { "value": "trade" }, "talentValue": { "value": 3 }, "characteristic1": { "value": "kl" }, "characteristic2": { "value": "in" }, "characteristic3": { "value": "ch" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "sort": 3500000, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "lHUGcHDzDJO6zXG9", "name": "Heilkunde Gift", "type": "skill", "data": { "group": { "value": "trade" }, "talentValue": { "value": 0 }, "characteristic1": { "value": "mu" }, "characteristic2": { "value": "kl" }, "characteristic3": { "value": "in" }, "RPr": { "value": "no" }, "burden": { "value": "yes" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "8PRuuzLbF1dvMSa9", "name": "Heilkunde Krankheiten", "type": "skill", "data": { "group": { "value": "trade" }, "talentValue": { "value": 4 }, "characteristic1": { "value": "mu" }, "characteristic2": { "value": "in" }, "characteristic3": { "value": "ko" }, "RPr": { "value": "no" }, "burden": { "value": "yes" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "B" } }, "sort": 3600000, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "vWIJNyuVYecWVIWb", "name": "Heilkunde Seele", "type": "skill", "data": { "group": { "value": "trade" }, "talentValue": { "value": 0 }, "characteristic1": { "value": "in" }, "characteristic2": { "value": "ch" }, "characteristic3": { "value": "ko" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" 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"Zok3chhH9hPD4XfF", "name": "Willenskraft", "type": "skill", "data": { "group": { "value": "social" }, "talentValue": { "value": 8 }, "characteristic1": { "value": "mu" }, "characteristic2": { "value": "in" }, "characteristic3": { "value": "ch" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "D" } }, "sort": 1800000, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "Z7JedSm4zKOo5WHP", "name": "Zechen", "type": "skill", "data": { "group": { "value": "body" }, "talentValue": { "value": 6 }, "characteristic1": { "value": "kl" }, "characteristic2": { "value": "ko" }, "characteristic3": { "value": "kk" }, "RPr": { "value": "no" }, "burden": { "value": "no" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "StF": { "value": "A" } }, "sort": 1000000, "flags": { "core": { "sourceId": "Item.DGC7DGsJk0DnQXj4" } }, "img": "systems/dsa5/icons/categories/Skill.webp", "effects": [] }, { "_id": "BdUYXhjh8Kv1OVCk", "name": "Armbrüste", "type": "combatskill", "data": { "StF": { "value": "B" }, "guidevalue": { "value": "ff" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 10 }, "weapontype": { "value": "range" }, "description": { "value": "" } }, "sort": 3900000, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "jdhb8fSix0BUjVIq", "name": "Blasrohre", "type": "combatskill", "data": { "StF": { "value": "B" }, "guidevalue": { "value": "ff" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "range" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "wHheNOu1j6Cg94lH", "name": "Bögen", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "ff" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "range" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "vQ87FlqaTsQKDDtK", "name": "Diskusse", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "ff" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "range" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "MZesvTqh0ASWasYD", "name": "Dolche", "type": "combatskill", "data": { "StF": { "value": "B" }, "guidevalue": { "value": "ge" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "melee" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "Ll8btHvJKJHsLaPi", "name": "Fächer", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "ge" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "melee" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "sZ5jI0HytQH5vmTM", "name": "Fechtwaffen", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "ge" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "melee" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "L8QaNpLxfTVCoUxL", "name": "Feuerspeien", "type": "combatskill", "data": { "StF": { "value": "B" }, "guidevalue": { "value": "ff" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "range" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "ZlOUK4A5eA11rZf0", "name": "Hiebwaffen", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "kk" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 10 }, "weapontype": { "value": "melee" }, "description": { "value": "" } }, "sort": 4000000, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "XiNmaIlP35qtAL4I", "name": "Kettenwaffen", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "kk" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "melee" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "ftFVFXrP41K4miaE", "name": "Lanzen", "type": "combatskill", "data": { "StF": { "value": "B" }, "guidevalue": { "value": "kk" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "melee" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "kdcO1c2CF1ufserH", "name": "Peitschen", "type": "combatskill", "data": { "StF": { "value": "B" }, "guidevalue": { "value": "ff" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "melee" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "l8EYKulQ4qkhWusE", "name": "Raufen", "type": "combatskill", "data": { "StF": { "value": "B" }, "guidevalue": { "value": "ge/kk" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 12 }, "weapontype": { "value": "melee" }, "description": { "value": "" } }, "sort": 4100000, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "rSy63jwAIcnZROM1", "name": "Schilde", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "kk" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "melee" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "njWCO30OhmGoH9kg", "name": "Schleudern", "type": "combatskill", "data": { "StF": { "value": "B" }, "guidevalue": { "value": "ff" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "range" }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "q52DmyGtjcaHh4Lf", "name": "Schwerter", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "ge/kk" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 10 }, "weapontype": { "value": "melee" }, "description": { "value": "" } }, "sort": 4200000, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "Cmxq54bSqwhnt8hV", "name": "Spießwaffen", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "kk" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "melee", "twoHanded": true }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "zyXa1wv1MWBSedwD", "name": "Stangenwaffen", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "ge/kk" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 12 }, "weapontype": { "value": "melee", "twoHanded": true }, "description": { "value": "" } }, "sort": 4300000, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "dwak5lKWfYWYpS1h", "name": "Wurfwaffen", "type": "combatskill", "data": { "StF": { "value": "B" }, "guidevalue": { "value": "ff" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 12 }, "weapontype": { "value": "range" }, "description": { "value": "" } }, "sort": 4400000, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "qNeJAYyJpWMbKQDh", "name": "Zweihandhiebwaffen", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "kk" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "melee", "twoHanded": true }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "BVnoAVuci58aoSB0", "name": "Zweihandschwerter", "type": "combatskill", "data": { "StF": { "value": "C" }, "guidevalue": { "value": "kk" }, "parry": { "value": 0 }, "attack": { "value": 0 }, "talentValue": { "value": 6 }, "weapontype": { "value": "melee", "twoHanded": true }, "description": { "value": "" } }, "flags": {}, "img": "systems/dsa5/icons/categories/Combat_Skill.webp", "effects": [] }, { "_id": "OCRi6UuKBIHCbZuF", "name": "Money-D", "type": "money", "data": { "description": { "value": "" }, "gmdescription": { "value": "" }, "price": { "value": 10 }, "quantity": { "value": "0" }, "weight": { "value": 0 }, "effect": { "value": "" } }, "sort": 4500000, "flags": { "core": { "sourceId": "Item.BGfRbsrZ2M2Y2wZ3" } }, "img": "systems/dsa5/icons/money-D.webp", "effects": [] }, { "_id": "xN0OtnyZqB4BaWAX", "name": "Money-S", "type": "money", "data": { "description": { "value": "" }, "gmdescription": { "value": "" }, "price": { "value": 1 }, "quantity": { "value": "2" }, "weight": { "value": 0 }, "effect": { "value": "" } }, "sort": 4600000, "flags": { "core": { "sourceId": "Item.ntX4yPa0e9rmmqSZ" } }, "img": "systems/dsa5/icons/money-S.webp", "effects": [] }, { "_id": "G4piFlEAWb2stJCn", "name": "Money-H", "type": "money", "data": { "description": { "value": "" }, "gmdescription": { "value": "" }, "price": { "value": 0.1 }, "quantity": { "value": "0" }, "weight": { "value": 0 }, "effect": { "value": "" } }, "sort": 4700000, "flags": { "core": { "sourceId": "Item.2wwyflxgKCiz9UIQ" } }, "img": "systems/dsa5/icons/money-H.webp", "effects": [] }, { "_id": "NDf42upvVWmHi8Ty", "name": "Money-K", "type": "money", "data": { "description": { "value": "" }, "gmdescription": { "value": "" }, "price": { "value": 0.01 }, "quantity": { "value": "0" }, "weight": { "value": 0 }, "effect": { "value": "" } }, "sort": 4800000, "flags": { "core": { "sourceId": "Item.IHSzojKYEn0FloQm" } }, "img": "systems/dsa5/icons/money-K.webp", "effects": [] }, { "_id": "VM7YcNDxeUxslR9M", "name": "Herausragender Sinn (Sicht)", "type": "advantage", "data": { "description": { "value": "<p>Von Geburt an oder durch eine Entwicklung im Laufe seines Lebens ist ein körperlicher Sinn des Helden extrem gut ausgeprägt. Gerade bei Nichtmenschen wie den Elfen kommt es häufig vor, dass ihre Sinne die der Menschen übertreffen.</p><p><b>Regel</b>: Wer über einen Herausragenden Sinn verfügt, dessen Proben auf Sinnesschärfe sind um 1 erleichtert, wenn die Probe den entsprechenden Sinn betrifft. Folgende Sinne können gewählt werden: Sicht, Gehör, Geruch & Geschmack, Tastsinn. Herausragender Sinn ist mehrfach für die verschiedenen Sinne wählbar, nicht aber für einen einzelnen.</b></p>" }, "gmdescription": { "value": "" }, "APValue": { "value": "12" }, "max": { "value": "0" }, "requirements": { "value": "kein Nachteil Eingeschränkter Sinn für den gleichen Sinn, kein Nachteil Blind (für Sicht), kein Nachteil Taub (für Gehör)" }, "step": { "value": 1 }, "effect": { "value": "Sinnesschärfe 1" } }, "sort": 4900000, "flags": {}, "img": "systems/dsa5/icons/categories/Vorteil.webp", "effects": [] }, { "_id": "edp2BSGKueyQyMJs", "name": "Flink", "type": "advantage", "data": { "description": { "value": "<p>Flinke Personen sind deutlich gewandter als andere und können kurze Strecken in erstaunlich kurzer Zeit überwinden.</p><p><b>Regel</b>: Durch Flink bekommt ein Held 1 Punkt auf seinen Geschwindigkeit-Grundwert hinzu.</b></p>" }, "gmdescription": { "value": "" }, "APValue": { "value": "8" }, "max": { "value": "0" }, "requirements": { "value": "kein Nachteil Behäbig, Fettleibig oder Verstümmelt (Einbeinig)" }, "step": { "value": 1 }, "effect": { "value": "+1 GS" } }, "sort": 5000000, "flags": {}, "img": "systems/dsa5/icons/categories/Vorteil.webp", "effects": [] }, { "_id": "c9rWlW5K7GDE3ZwL", "name": "Schlechte Eigenschaft (Rachsucht)", "type": "disadvantage", "data": { "description": { "value": "<p>Während jähzornige Helden sofort ihrer Wut freien Lauf lassen, sind rachsüchtige besonnener und planen langfristig, wie sie sich für Kränkungen, egal wie gering, rächen können.</p><p>Viele Helden werden nicht nur von rationalen Motiven angetrieben. Sie sind beispielsweise gierig, abergläubisch oder jähzornig.</p><p><b>Regel</b>: In jeder Situation, in der der Held mit einem potenziellen Auslöser seiner Schlechten Eigenschaft konfrontiert wird, muss er eine Probe auf Willenskraft bestehen, um sich zu beherrschen. Gelingt ihm diese Probe, ist alles in Ordnung, ansonsten muss er entsprechend der Schlechten Eigenschaft agieren. Seine Schlechte Eigenschaft hat ihn so lange im Griff, wie er dem Auslöser ausgesetzt ist.\n Der Meister kann für die Probe auf Willenskraft entsprechend der Stärke des Auslösers Erschwernisse oder Erleichterungen aussprechen.\n Es dürfen bis zu zwei Schlechte Eigenschaften pro Held gewählt werden. Kombinationen, die sich ausschließen (z.B. Geiz und Verschwendungssucht), dürfen nicht gewählt werden. Das letzte Wort darüber hat der Spielleiter.</b></p>" }, "gmdescription": { "value": "" }, "APValue": { "value": "-5" }, "max": { "value": "0" }, "requirements": { "value": "keine" }, "step": { "value": 1 }, "effect": { "value": "" } }, "sort": 5100000, "flags": {}, "img": "systems/dsa5/icons/categories/Nachteil.webp", "effects": [] }, { "_id": "s3kDVlw2LSTb3jQh", "name": "Prinzipientreue (Moralkodex der Praioskirche)", "type": "disadvantage", "data": { "description": { "value": "<p>Der Charakter folgt strengen moralischen oder religiösen Beschränkungen. Er wird stets versuchen, diese Prinzipien einzuhalten. Ein Brechen dieser Prinzipien kann unterschiedliche Auswirkungen haben: Selbstzweifel, eine selbst auferlegte Bußqueste oder Ausschluss aus der Gemeinschaft sind nur einige Beispiele.</p><p>Beispiele für Prinzipientreue</p><p>Stufe I:</p><p><ul><li>99 Gesetze</li><li>Moralkodex der Hesinde-, Phex-, Perainekirche (siehe Seite 316ff.)</li></ul></p><p>Stufe II:</p><p><ul><li>strenger Umgang mit den 99 Gesetzen</li><li>Ehrenhaftigkeit der Krieger und Ritter sowie der zwergische Ehrenkodex (Ehrlichkeit, töte keinen anderen Zwerg, Schutz der Zwergenheit)</li><li>Moralkodes der Praios-, Rondra-, Boronkirche (siehe Seite 316ff.)</li><li>Elfische Weltsicht (der übertriebene Versuch von Elfen, badoc zu vermeiden und in Einklang mit ihrer harmonischen Weltsicht zu sein)</li></ul></p><p>Stufe III:</p><p><ul><li>radikale Auslegung der 99 Gesetze, strenger Pazifist</li></ul></p><p><b>Regel</b>: Prinzipientreue gibt es in drei Stufen. Während die erste Stufe den Helden nur leicht einschränkt, ist die zweite Stufe schon fordernd, die letzte Stufe benachteiligt den Helden schwer. Ein Held kann mehreren Prinzipien folgen, er bekommt jedoch nur einmal Abenteuerpunkte für den Nachteil (und zwar für die höchste Prinzipientreuestufe). Wer gegen seine Prinzipien verstößt, erleidet eine Erschwernis von 1 auf alle Fertigkeitsproben. Dieser Zustand dauert mindestens eine Stunde an, über die genaue Länge entscheidet der Meister unter Berücksichtigung der Schwere des Verstoßes.</b></p>" }, "gmdescription": { "value": "" }, "APValue": { "value": "-10" }, "max": { "value": "3" }, "requirements": { "value": "keine" }, "step": { "value": 1 }, "effect": { "value": "" } }, "sort": 5200000, "flags": {}, "img": "systems/dsa5/icons/categories/Nachteil.webp", "effects": [] }, { "_id": "QSKE9aZzW9vOsjgR", "name": "Wuchtschlag", "type": "specialability", "data": { "description": { "value": "<p>Ein Kämpfer kann mit einem harten Schlag mehr Schaden verursachen.</p><p><b>Erschwernis</b>: –2/–4/–6</p>" }, "gmdescription": { "value": "" }, "APValue": { "value": "15;20;25" }, "requirements": { "value": "Stufe I: KK 13; Stufe II: KK 15, Wuchtschlag I; Stufe III: KK 17, Wuchtschlag II" }, "rule": { "value": "Die Attacke wird um 2 pro Stufe der Sonderfertigkeit erschwert. Bei Erfolg werden die Trefferpunkte um 2 pro Stufe der Sonderfertigkeit erhöht." }, "maxRank": { "value": 3 }, "step": { "value": 1 }, "category": { "value": "Combat" }, "list": { "value": "Hiebwaffen, Kettenwaffen, Raufen, Schwerter, Stangenwaffen, Zweihandhiebwaffen, Zweihandschwerter" }, "effect": { "value": "-2 AT,+2 TP" } }, "sort": 5300000, "flags": {}, "img": "systems/dsa5/icons/categories/ability_combat.webp", "effects": [] }, { "_id": "C86dBZqpANY9tAQR", "name": "Betäubungsschlag", "type": "specialability", "data": { "description": { "value": "<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\">(Spezialman&ouml;ver)</p>\n<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\"><strong style=\"box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">Regel:&nbsp;</strong>Gelingt die um 2 erschwerte AT und misslingt die Verteidigung, richtet der Angriff 1W3 TP an. Au&szlig;erdem muss der Getroffene eine Probe auf&nbsp;<em style=\"box-sizing: border-box; transition: none 0s ease 0s !important;\">Selbstbeherrschung</em>&nbsp;<em style=\"box-sizing: border-box; transition: none 0s ease 0s !important;\">(Handlungsf&auml;higkeit bewahren)&nbsp;</em>erschwert um die Anzahl der angerichteten TP ablegen (egal ob Schaden verursacht wurde oder nicht). Bei Misslingen erleidet er 1 Stufe&nbsp;<em style=\"box-sizing: border-box; transition: none 0s ease 0s !important;\">Bet&auml;ubung</em>. Das Man&ouml;ver l&auml;sst sich nur gegen Kulturschaffende und Tiere der Gr&ouml;&szlig;enkategorie des Helden oder kleiner anwenden. Ja, das bedeutet, dass ein Bet&auml;ubungsschlag gegen Ungeheuer wirkungslos ist.</p>\n<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\"><strong style=\"box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">Erschwernis:&nbsp;</strong>&ndash;2</p>\n<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\"><strong style=\"box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">Voraussetzungen:&nbsp;</strong>KK 13</p>\n<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\"><strong style=\"box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">Kampftechniken:&nbsp;</strong>Hiebwaffen, Schwerter, Stangenwaffen</p>\n<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\"><strong style=\"box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">AP-Wert:&nbsp;</strong>15 Abenteuerpunkte</p>\n<p>Source:</p>\n<p>Aventurisches Kompendium I <small>(Page: 152</small>)</p>" }, "gmdescription": { "value": "" }, "APValue": { "value": "15" }, "requirements": { "value": "KK 13" }, "rule": { "value": "Gelingt die um 2 erschwerte AT und misslingt die Verteidigung, richtet der Angriff 1W3 TP an. Außerdem muss der Getroffene eine Probe auf Selbstbeherrschung (Handlungsfähigkeit bewahren) erschwert um die Anzahl der angerichteten TP ablegen (egal ob Schaden verursacht wurde oder nicht). Bei Misslingen erleidet er 1 Stufe Betäubung. Das Manöver lässt sich nur gegen Kulturschaffende und Tiere der Größenkategorie des Helden oder kleiner anwenden. Ja, das bedeutet, dass ein Betäubungsschlag gegen Ungeheuer wirkungslos ist.\n\nErschwernis: –2" }, "maxRank": { "value": 1 }, "step": { "value": 1 }, "category": { "value": "Combat" }, "list": { "value": "Hiebwaffen, Schwerter, Stangenwaffen" }, "effect": { "value": "-2 AT" }, "weight": { "value": 0 } }, "sort": 5400000, "flags": {}, "img": "systems/dsa5/icons/categories/ability_general.webp", "effects": [] }, { "_id": "rS9Utf26sltVL8Sc", "name": "Fertigkeitsspezialisierung (Rechtskunde: Horasreich)", "type": "specialability", "data": { "description": { "value": "<p>Ein Held kann sich bei Talenten auf Anwendungsgebiete spezialisieren. Einige Anwendungsgebiete sind bei der Beschreibung der Talente genannt (die Listen sind jedoch nicht abgeschlossen).</p><p><em>Beispiel: Ein Held möchte sich im Talent Magiekunde spezialisieren. Er wählt als Anwendungsgebiet Zaubersprüche. Immer, wenn er eine Probe auf Magiekunde (Zaubersprüche) ablegen muss, hat er einen um 2 erhöhten FW.</em></p>" }, "gmdescription": { "value": "" }, "APValue": { "value": "1/2/3/4/5,2/4/6/8/10,3/6/9/12" }, "requirements": { "value": "Fertigkeitswert 6 (erste Spezialisierung), Fertigkeitswert 12 (zweite Spezialisierung), Fertigkeitswert 18 (dritte Spezialisierung)" }, "rule": { "value": "Ein Held erhält einen Bonus von 2 auf seinen Fertigkeitswert, wenn das entsprechende Anwendungsgebiet eine Rolle bei der Probe spielt. Ein Held kann sich im Laufe seines Lebens bei einem Talent in maximal drei unterschiedlichen Anwendungsgebieten spezialisieren. Der Bonus der Spezialisierung kann das Maximum des FW nach Erfahrungsgrad des Helden bei der Heldenerschaffung übersteigen." }, "maxRank": { "value": "0" }, "step": { "value": 1 }, "category": { "value": "general" }, "list": { "value": "" }, "effect": { "value": "" } }, "sort": 5500000, "flags": {}, "img": "systems/dsa5/icons/categories/ability_general.webp", "effects": [] }, { "_id": "nqDToVdsSiMW6iF7", "name": "Sprache (Bosparano)", "type": "specialability", "data": { "description": { "value": "<p>Bosparano wird heute fast nur noch von Geweihten, Magiern und Gelehrten gesprochen und war die Hochsprache des Alten Reiches. Gelegentlich wird Bosparano bei Gebeten verwendet.</p><p><b>Sprachspezialisierung</b>: Kirchenbosparano, Magierbosparano</p><p><b>Schrift</b>: Imperiale Zeichen, später Kusliker Zeichen</p>" }, "gmdescription": { "value": "" }, "APValue": { "value": "2" }, "requirements": { "value": "" }, "rule": { "value": "" }, "maxRank": { "value": "3" }, "step": { "value": 2 }, "category": { "value": "language" }, "list": { "value": "" }, "effect": { "value": "" } }, "sort": 5600000, "flags": {}, "img": "systems/dsa5/icons/categories/Ability_Language.webp", "effects": [] }, { "_id": "VCeCZ0P30eJTz6uG", "name": "Sprache (Garethi)", "type": "specialability", "data": { "description": { "value": "<p>Garethi, welches aus dem Bosparano entstanden ist, ist die am weitesten verbreitete Sprache Aventuriens. Es wird in fast allen größeren mittelländischen Reichen gesprochen und ist die inoffizielle Gemeinsprache des Kontinents geworden.</p><p><b>Sprachspezialisierung</b>: Aretya, Horathi, Bornländisch, Brabaci, Maraskani, Alberned, Andergastisch, Charypto und Gatamo</p><p><b>Schrift</b>: Kusliker Zeichen</p>" }, "gmdescription": { "value": "" }, "APValue": { "value": "2" }, "requirements": { "value": "" }, "rule": { "value": "" }, "maxRank": { "value": "3" }, "step": { "value": "3" }, "category": { "value": "language" }, "list": { "value": "" }, "effect": { "value": "" } }, "sort": 5700000, "flags": {}, "img": "systems/dsa5/icons/categories/Ability_Language.webp", "effects": [] }, { "_id": "Mm1uury5M4XtTPGN", "name": "Schrift (Kusliker Zeichen)", "type": "specialability", "data": { "description": { "value": "<p><b>Alphabet</b>: 31 Lautzeichen</p><p><b>Zugeordnete Sprache</b>: Garethi</p>" }, "gmdescription": { "value": "" }, "APValue": { "value": "2" }, "requirements": { "value": "" }, "rule": { "value": "" }, "maxRank": { "value": "0" }, "step": { "value": 1 }, "category": { "value": "language" }, "list": { "value": "" }, "effect": { "value": "" } }, "sort": 5800000, "flags": {}, "img": "systems/dsa5/icons/categories/Ability_Language.webp", "effects": [] }, { "_id": "tbYRnKiKwzhgggaG", "name": "Fesselseil, Hanf, pro Schritt", "type": "equipment", "data": { "price": { "value": 0 }, "quantity": { "value": 10 }, "weight": { "value": 0 }, "effect": { "value": "" }, "description": { "value": "<p>Source:</p><p>Regelwerk <small>(Page: 377</small>)<br>Aventurische Rüstkammer I <small>(Page: 23</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "misc" }, "structure": { "max": 0, "value": 0 }, "worn": { "value": false, "wearable": false } }, "sort": 6000000, "flags": {}, "img": "systems/dsa5/icons/categories/Equipment.webp", "effects": [] }, { "_id": "0svkAk0YPEygUgsH", "name": "Feuerstein und Stahl", "type": "equipment", "data": { "price": { "value": "3" }, "quantity": { "value": 1 }, "weight": { "value": "0.25" }, "effect": { "value": "" }, "description": { "value": "<p>Regeltechnik:</p><p>Proben auf Wildnisleben (Feuermachen) werden durch Feuerstein und Stahl um 2 erleichtert.</p><p>Publikation:</p><p>Aventurische Rüstkammer, Seite 23</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "light" }, "structure": { "max": 4, "value": 4 }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 6100000, "flags": {}, "img": "modules/dsa5-core/icons/equipment/FeuersteinundStahl.webp", "effects": [] }, { "_id": "xpUIqCn9N3NEKiPN", "name": "Zunder, 25 Portionen", "type": "equipment", "data": { "price": { "value": 0 }, "quantity": { "value": 1 }, "weight": { "value": 0 }, "effect": { "value": "" }, "description": { "value": "<p>Source:</p><p>Regelwerk <small>(Page: 376</small>)<br>Aventurische Rüstkammer I <small>(Page: 54</small>)<br>Katakomben & Ruinen <small>(Page: 24</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "light" }, "structure": { "max": 0, "value": 0 }, "worn": { "value": false, "wearable": false } }, "sort": 6200000, "flags": {}, "img": "systems/dsa5/icons/categories/Equipment.webp", "effects": [] }, { "_id": "yRppDHZwJMNBRaDd", "name": "Zunderdose (Platz für 25 Portionen)", "type": "equipment", "data": { "price": { "value": 0 }, "quantity": { "value": 1 }, "weight": { "value": 0 }, "effect": { "value": "" }, "description": { "value": "<p>Source:</p><p>Regelwerk <small>(Page: 376</small>)<br>Aventurische Rüstkammer I <small>(Page: 54</small>)<br>Katakomben & Ruinen <small>(Page: 24</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "light" }, "structure": { "max": 0, "value": 0 }, "worn": { "value": false, "wearable": false } }, "sort": 6300000, "flags": {}, "img": "systems/dsa5/icons/categories/Equipment.webp", "effects": [] }, { "_id": "VCA3fErA9uXkBaML", "name": "Heiltrank", "type": "consumable", "data": { "description": { "value": "<p>Der beste Freund des Helden ist sicher der Heiltrank. Grundstoff der meisten Heiltränke sind Heilkräuter wie Einbeeren oder Wirselkraut. Der Heiltrank kann wie der BALSAM oder der Heilsegen jemanden von der Schwelle des Todes retten.</p>" }, "gmdescription": { "value": "" }, "price": { "value": "60" }, "quantity": { "value": 1 }, "weight": { "value": "0.3" }, "effect": { "value": "" }, "equipmentType": { "value": "alchemy" }, "QLList": "Heilt bei Einnahme 1W3 LeP.\nHeilt bei Einnahme 1W6 LeP.\nHeilt bei Einnahme 1W6+2 LeP.\nHeilt bei Einnahme 1W6+4 LeP.\nHeilt bei Einnahme 1W6+6 LeP.\nHeilt bei Einnahme 1W6+8 LeP.", "QL": 1, "charges": 1, "maxCharges": 1, "step": {} }, "sort": 6400000, "flags": {}, "img": "modules/dsa5-core/icons/equipment/Heiltrank.webp", "effects": [] }, { "_id": "pq9A5BjoIkOhVUbG", "name": "Messer", "type": "meleeweapon", "data": { "price": { "value": 10 }, "quantity": { "value": 1 }, "weight": { "value": 0.25 }, "effect": { "value": "" }, "description": { "value": "<p>Waffenvorteil: Ein Messer richtet gegen Seile und Netze +2 TP an.</p><p>Waffennachteil: Das Manöver Kreuzblock ist gegen Kettenwaffen, Stangenwaffen und Zweihandhiebwaffen nicht durchführbar.</p>" }, "gmdescription": { "value": "" }, "damage": { "value": "1W6+1" }, "atmod": { "value": 0, "offhandMod": 0 }, "pamod": { "value": -1, "offhandMod": 0 }, "reach": { "value": "short", "shieldSize": "average" }, "damageThreshold": { "value": 14 }, "guidevalue": { "value": "ge" }, "combatskill": { "value": "Dolche" }, "worn": { "value": false, "offhand": false }, "structure": { "max": 0, "value": 0 }, "step": {}, "equipmentType": { "value": "meleeweapon" } }, "sort": 6500000, "flags": {}, "img": "modules/dsa5-core/icons/meleeweapon/Messer.webp", "effects": [] }, { "_id": "9u0klSWdFReWv5Ga", "name": "Wasserschlauch", "type": "equipment", "data": { "price": { "value": "5.5" }, "quantity": { "value": 1 }, "weight": { "value": "0.25" }, "effect": { "value": "" }, "description": { "value": "<p>Regeltechnik:</p><p>Ein Wasserschlauch kann 1,5 Liter Flüssigkeit aufnehmen. Um einen Wasserschlauch zu entkorken und daraus zu trinken, ist lediglich eine 1 Aktion notwendig.</p><p>Publikation:</p><p>Aventurische Rüstkammer, Seite 52</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "bags" }, "structure": { "max": 5, "value": 5 }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 6600000, "flags": {}, "img": "modules/dsa5-core/icons/equipment/Wasserschlauch.webp", "effects": [] }, { "_id": "00u5pc5bER1UE7U5", "name": "Amulett, Gold", "type": "equipment", "data": { "price": { "value": "107" }, "quantity": { "value": 1 }, "weight": { "value": "0.05" }, "effect": { "value": "" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "luxus" }, "structure": { "max": 0, "value": 0 }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 6700000, "flags": {}, "img": "modules/dsa5-core/icons/equipment/AmulettGold.webp", "effects": [] }, { "_id": "kMrYVOtEBNp6cIGn", "name": "Neethaner Langaxt", "type": "meleeweapon", "data": { "price": { "value": 120 }, "quantity": { "value": 1 }, "weight": { "value": 4 }, "effect": { "value": "" }, "description": { "value": "<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\"><strong style=\"box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">Waffenvorteil:</strong>&nbsp;Das Man&ouml;ver&nbsp;<em style=\"box-sizing: border-box; transition: none 0s ease 0s !important;\">Wuchtschlag</em>&nbsp;richtet zus&auml;tzlich +1 TP an.</p>\n<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\"><strong style=\"box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">Waffennachteil:</strong>&nbsp;Das Man&ouml;ver&nbsp;<em style=\"box-sizing: border-box; transition: none 0s ease 0s !important;\">Finte</em>&nbsp;ist um 2 erschwert.</p>" }, "gmdescription": { "value": "" }, "damage": { "value": "1d6+5" }, "atmod": { "value": 0, "offhandMod": 0 }, "pamod": { "value": -2, "offhandMod": 0 }, "reach": { "value": "long", "shieldSize": "average" }, "damageThreshold": { "value": 15 }, "guidevalue": { "value": "ge/kk" }, "combatskill": { "value": "Stangenwaffen" }, "worn": { "value": true, "offhand": false, "offHand": false }, "structure": { "max": 0, "value": 0 }, "equipmentType": { "value": "meleeweapon" } }, "sort": 6800000, "flags": {}, "img": "systems/dsa5/icons/categories/Meleeweapon.webp", "effects": [] }, { "_id": "YShNnIa3SmQaesma", "name": "Kleidungsset: Frei", "type": "equipment", "data": { "price": { "value": 0 }, "quantity": { "value": 1 }, "weight": { "value": 0 }, "effect": { "value": "" }, "description": { "value": "<p>Source:</p><p>Regelwerk <small>(Page: 375</small>)</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "clothes" }, "structure": { "max": 0, "value": 0 }, "worn": { "value": false, "wearable": false } }, "sort": 6900000, "flags": {}, "img": "systems/dsa5/icons/categories/Equipment.webp", "effects": [] }, { "_id": "WQgnn1ZzD7dCwkQq", "name": "Lederrüstung", "type": "armor", "data": { "price": { "value": 150 }, "quantity": { "value": 1 }, "weight": { "value": 6 }, "effect": { "value": "-1 GS" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "encumbrance": { "value": 1 }, "protection": { "value": 3 }, "worn": { "value": true }, "structure": { "max": 0, "value": 0 }, "step": {}, "equipmentType": { "value": "armor" } }, "sort": 7000000, "flags": {}, "img": "modules/dsa5-core/icons/armor/Lederruestung.webp", "effects": [] }, { "_id": "2NEKH1lhMc3lRWUl", "name": "Essbesteck", "type": "equipment", "data": { "price": { "value": "0.5" }, "quantity": { "value": 1 }, "weight": { "value": "0.1" }, "effect": { "value": "" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "misc" }, "structure": { "max": null, "value": null }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 7100000, "flags": {}, "img": "systems/dsa5/icons/categories/Equipment.webp", "effects": [] }, { "_id": "NCNe0U0VzD12X6bz", "name": "Fackel", "type": "equipment", "data": { "price": { "value": "0.5" }, "quantity": { "value": 1 }, "weight": { "value": "0.5" }, "effect": { "value": "" }, "description": { "value": "<p>Regeltechnik:</p><p>Die Brenndauer der Fackel beträgt 1,5 Stunden. Sichtmodifikatoren durch Dunkelheit werden im Fackelschein pro 2 Schritt Radius wie folgt reduziert: –4/–3/–2/–1 Stufe(n).</p><p>Eine Fackel lässt sich als improvisierte Waffe verwenden.</p><p>Publikation:</p><p>Aventurische Rüstkammer, Seite 21</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "light" }, "structure": { "max": 20, "value": 20 }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 7200000, "flags": {}, "img": "modules/dsa5-core/icons/equipment/Fackel.webp", "effects": [] }, { "_id": "WiTfHQXB57NH9Uxf", "name": "Becher", "type": "equipment", "data": { "price": { "value": "0.3" }, "quantity": { "value": 1 }, "weight": { "value": "0.1" }, "effect": { "value": "" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "misc" }, "structure": { "max": null, "value": null }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 7300000, "flags": {}, "img": "modules/dsa5-core/icons/equipment/Becher.webp", "effects": [] }, { "_id": "MXm3LdnsEaBGdEro", "name": "Holzschale", "type": "equipment", "data": { "price": { "value": "0.8" }, "quantity": { "value": 1 }, "weight": { "value": "0.2" }, "effect": { "value": "" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "misc" }, "structure": { "max": null, "value": null }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 7400000, "flags": {}, "img": "systems/dsa5/icons/categories/Equipment.webp", "effects": [] }, { "_id": "D3Mwj2KVMxxqdtkv", "name": "Nadel- und Zwirnset", "type": "equipment", "data": { "price": { "value": 0 }, "quantity": { "value": 1 }, "weight": { "value": 0 }, "effect": { "value": "" }, "description": { "value": "<p>Source:</p><p>Regelwerk <small>(Page: 375</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "misc" }, "structure": { "max": 0, "value": 0 }, "worn": { "value": false, "wearable": false } }, "sort": 7500000, "flags": {}, "img": "systems/dsa5/icons/categories/Equipment.webp", "effects": [] }, { "_id": "Jpg34IPzVP5KBxWL", "name": "Proviant für 1 Tag", "type": "equipment", "data": { "price": { "value": "1.5" }, "quantity": { "value": 3 }, "weight": { "value": "1.5" }, "effect": { "value": "" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "misc" }, "structure": { "max": 0, "value": 0 }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 7600000, "flags": {}, "img": "modules/dsa5-core/icons/equipment/Proviantfuer1Tag.webp", "effects": [] }, { "_id": "mN07AK1wNpZG5kJk", "name": "Verband, 10 Stück", "type": "equipment", "data": { "price": { "value": 0 }, "quantity": { "value": 1 }, "weight": { "value": 0 }, "effect": { "value": "" }, "description": { "value": "<p>Source:</p><p>Regelwerk <small>(Page: 376</small>)<br>Aventurische Rüstkammer I <small>(Page: 50</small>)<br>Unendlichkeit & Tiefenrausch <small>(Page: 11</small>)</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "healing" }, "structure": { "max": 0, "value": 0 }, "worn": { "value": false, "wearable": false } }, "sort": 7700000, "flags": {}, "img": "systems/dsa5/icons/categories/Equipment.webp", "effects": [] }, { "_id": "WDofy2kaMIZC5VCR", "name": "Waffenpflegeset (Schleifstein, Tücher)", "type": "equipment", "data": { "price": { "value": "1" }, "quantity": { "value": 1 }, "weight": { "value": "1" }, "effect": { "value": "" }, "description": { "value": "" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "misc" }, "structure": { "max": 0, "value": 0 }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 7800000, "flags": {}, "img": "systems/dsa5/icons/categories/Equipment.webp", "effects": [] }, { "_id": "NcgDSBrjNlORjAot", "name": "Wolldecke", "type": "equipment", "data": { "price": { "value": "2" }, "quantity": { "value": 1 }, "weight": { "value": "1.5" }, "effect": { "value": "" }, "description": { "value": "<p>Regeltechnik:</p><p>Eine Wolldecke/Phraischafwolldecke senkt die Kältestufe um 1/2 und kann mit dem Kälteschutz eines Zelts kombiniert werden.</p><p>Publikation:</p><p>Aventurische Rüstkammer, Seite 52</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "misc" }, "structure": { "max": 7, "value": 7 }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 7900000, "flags": {}, "img": "modules/dsa5-core/icons/equipment/Wolldecke.webp", "effects": [] }, { "_id": "BBHabDdYuyAu9rsR", "name": "Lederrucksack", "type": "equipment", "data": { "price": { "value": "34" }, "quantity": { "value": 1 }, "weight": { "value": "2" }, "effect": { "value": "" }, "description": { "value": "<p>Regeltechnik:</p><p>Ein Lederrucksack kann bis zu 50 Stein Gewicht an Gegenständen aufnehmen.</p><p>Publikation:</p><p>Aventurische Rüstkammer, Seite 33</p>" }, "gmdescription": { "value": "" }, "equipmentType": { "value": "bags" }, "structure": { "max": 8, "value": 8 }, "worn": { "value": false, "wearable": false }, "step": {} }, "sort": 8100000, "flags": {}, "img": "modules/dsa5-core/icons/equipment/Lederrucksack.webp", "effects": [] }, { "_id": "Rx76pxgPzKu2h6Vl", "name": "Wurfmesser", "type": "rangeweapon", "data": { "templates:": [ "equipment", "description" ], "damage": { "value": "1d6+1" }, "reloadTime": { "value": 1 }, "reach": { "value": "2/5/10" }, "ammunitiongroup": { "value": "-" }, "currentAmmo": { "value": "" }, "combatskill": { "value": "Wurfwaffen" }, "worn": { "value": true }, "structure": { "max": 0, "value": 0 }, "quantity": { "value": 2 }, "equipmentType": { "value": "rangeweapon" }, "description": { "value": "<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\"><strong style=\"box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">Waffenvorteil:</strong>&nbsp;Das Man&ouml;ver Pr&auml;ziser Schuss/Wurf ist um 1 erleichtert.</p>\n<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\"><strong style=\"box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">Waffennachteil:</strong>&nbsp;Bei Zielen in &uuml;ber 5 Schritt Distanz richtet das Wurfmesser &ndash;1 TP an (also insgesamt 1W6-1, wenn der TP-Malus f&uuml;r die Reichweite weit mit eingerechnet wird).</p>\n<p>Source:</p>\n<p>Aventurische R&uuml;stkammer II <small>(Page: 71</small>)</p>" }, "weight": { "value": 0.5 }, "price": { "value": 30 }, "effect": { "value": "" } }, "sort": 8200000, "flags": {}, "img": "systems/dsa5/icons/categories/Rangeweapon.webp", "effects": [] }, { "_id": "4yGk9lrOk793c4hU", "name": "Beil/Handaxt", "type": "meleeweapon", "data": { "price": { "value": 20 }, "quantity": { "value": 1 }, "weight": { "value": 0.75 }, "effect": { "value": "" }, "description": { "value": "<p style=\"box-sizing: border-box; margin-top: 0px; margin-bottom: 20px; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; background-color: #ffffff; transition: none 0s ease 0s !important;\"><strong style=\"box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">Waffenvorteil:</strong>&nbsp;Gegen Pflanzen richten ein Beil oder eine Handaxt +1 TP an und der Schaden gegen h&ouml;lzerne Gegenst&auml;nde steigt um 2 TP.</p>\n<p><strong style=\"font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px; box-sizing: border-box; color: #333333; transition: none 0s ease 0s !important;\">Waffennachteil:</strong><span style=\"background-color: #ffffff; color: #474747; font-family: 'Open Sans', Arial, Helvetica, sans-serif; font-size: 13px;\"> Gegen R&uuml;stungen mit RS 3 oder h&ouml;her richten Beil und Handaxt &ndash;2 TP an.</span></p>\n<p>&nbsp;</p>" }, "gmdescription": { "value": "" }, "damage": { "value": "1W6+2" }, "atmod": { "value": -1, "offhandMod": 0 }, "pamod": { "value": -2, "offhandMod": 0 }, "reach": { "value": "medium", "shieldSize": "average" }, "damageThreshold": { "value": 14 }, "guidevalue": { "value": "kk" }, "combatskill": { "value": "Hiebwaffen" }, "worn": { "value": false, "offhand": false }, "structure": { "max": 0, "value": 0 } }, "sort": 600001, "flags": {}, "img": "modules/dsa5-core/icons/meleeweapon/Streitaxt.webp", "effects": [] } ], "effects": [ { "_id": "Cv9wIMu5eEccruVZ", "flags": { "dsa5": { "value": 1, "editable": false, "max": 4, "auto": 1, "manual": 0 }, "core": { "statusId": "encumbered" } }, "changes": [], "duration": {}, "icon": "icons/svg/anchor.svg", "label": "Belastung" } ] }

Plushtoast commented 3 years ago

Funktioniert bei mir einwandfrei.

Ist das System auf 1.4 oder 1.4.1? Ansonsten reimportierst halt mal genau den Char auf einen neuen Charakter. Vielleicht löst das das Problem.

Plushtoast commented 3 years ago

Man kann btw hier Files anhängen. Das ist etwas praktischer.

StudentESE commented 3 years ago

schon klar, er hat nur gemeckert, dass er den Filetype nicht will. Also hab ich es als Code rein gebaut.

StudentESE commented 3 years ago

konntest du es reproduzieren?

Plushtoast commented 3 years ago

Ja deine Rüstung hat ein Attribut "step", welches bei Rüstungen nichts zu suchen hat. Wüsste jetzt aber nicht wo das herkommen soll, deswegen empfehle ich die Rüstung zu löschen und aus dem Kompendium zu ersetzen.

Plushtoast commented 3 years ago

Hat das geholfen?

StudentESE commented 3 years ago

Jup, das hat geholfen 👍 Danke 🔑