When a world fails to load for whatever reason, OpenWarp assumes all entries pointing to that world are corrupted and "corrects" the entries to point to the default world instead. This makes all warps in the unloaded world unusable should the world be loaded again.
When a world fails to load for whatever reason, OpenWarp assumes all entries pointing to that world are corrupted and "corrects" the entries to point to the default world instead. This makes all warps in the unloaded world unusable should the world be loaded again.