"So hmm we realized earlier a small issue with the bindings control rules we have.
If you launch the savefile, update your bindings + quit and relaunch your save, the timer do not restart. Be it without reset the timer inbetween or with reseting the timer. Which makes sense since it's quest based.
Which means that the time will have to be manually substracted when receiving a run that rebinds the controls."
"If you need to adjust any of the settings that are locked behind save creation (e.g., Controls), you may do so, but it must be clearly documented in your recording. Start by creating a new save file, proceed to change the specified settings, return to the main menu, then resume the game and start your speedrun. Ensure that your recording captures this entire process for verification."
"So hmm we realized earlier a small issue with the bindings control rules we have. If you launch the savefile, update your bindings + quit and relaunch your save, the timer do not restart. Be it without reset the timer inbetween or with reseting the timer. Which makes sense since it's quest based. Which means that the time will have to be manually substracted when receiving a run that rebinds the controls."
"If you need to adjust any of the settings that are locked behind save creation (e.g., Controls), you may do so, but it must be clearly documented in your recording. Start by creating a new save file, proceed to change the specified settings, return to the main menu, then resume the game and start your speedrun. Ensure that your recording captures this entire process for verification."