Pobega / com.fightcade.Fightcade-ARCHIVE

ARCHIVED - go to flathub/com.fightcade.Fightcade
https://github.com/flathub/com.fightcade.Fightcade
GNU General Public License v2.0
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Support WoW64 for Wine #11

Closed Pobega closed 4 years ago

Pobega commented 4 years ago

https://wiki.winehq.org/Building_Wine#Shared_WoW64

Pobega commented 4 years ago

Seems at one point Winepak got it working

https://github.com/winepak/winepak-sdk/blob/2ad32c34d8fc376ddaa0f7811a76a0e213921c02/org.winepak.Sdk-staging.json#L128

Pobega commented 4 years ago

I have a WIP commit that I think would work, but I'm running into an issue where wine32 cannot see wine64's builddir as it gets cleaned when wine64 is done.

I can't find anything here that seems like it'd fix that. I tried making wine64 a module within wine32 and that didn't fix it either.

https://docs.flatpak.org/en/latest/flatpak-builder-command-reference.html

Pobega commented 4 years ago

Closing as won't fix, I'm going to use multiarch with wine32 instead. WoW64 proved to be too hard to build properly in the Flatpak build environment, though this PR shows the things I tried to get it to build.

The issue is that when building a module you cannot see the build directory for previous modules, so I was unable to get the --with-wine64= buildflag for WoW64 to work.

Closing in favor of https://github.com/Pobega/com.fightcade.Fightcade/pull/14