Closed Connor4898 closed 10 years ago
An extension description: Sometimes when switching from world to world, with very good connection and long waiting, the chunks still remain loading the old world's.
This is an error of MinecraftPE, sometimes chunks are marked as "dead" and they are not allowed to receive new chunks
But this can be fixed by setting each block manuelly.
Although it will lag the server.
@PEMapModder Are you joking? sending 32768 blocks (491520 bytes!, 0.5MB!) means athat amount of packets. Also, when I mean marked as "dead", they can accept block updates at first, but they will even refuse them after that
This is similar to issues #204 and #77. When I join a server, some chunks load, and others don't. My render distance does not affect this, as sometimes unloaded chunks can be surrounded by loaded ones.