Not a very complex PR, this simply adds sounds for block placement, which are currently conspicuously missing. I also noticed that block break sounds are missing, but the constant for block break sound is already in the LevelEventPacket, so I assume there's a reason why it hasn't been implemented.
Not a very complex PR, this simply adds sounds for block placement, which are currently conspicuously missing. I also noticed that block break sounds are missing, but the constant for block break sound is already in the LevelEventPacket, so I assume there's a reason why it hasn't been implemented.
Reference: https://github.com/iTXTech/Genisys/commit/1dacf3560594e22d2d981b5a5742258e5c2c7fa0
(PRing to this repository is
probablypointless, I know. But I have time to waste, so here it is.)