PocketMine / PocketMine-MP

Legacy PocketMine-MP repository. Head to https://github.com/pmmp for up to date software.
https://www.pocketmine.net/
GNU Lesser General Public License v3.0
1.26k stars 660 forks source link

PEOPLE CAN'T ENTER IN MY SERVER WITHOUT LAN CONNECTION #4358

Closed Dhrhciebcy closed 6 years ago

Dhrhciebcy commented 6 years ago

Issue description

I start my server, it works fine. I try to enter in it in LAN and it works perfectly, but if I try to enter from another location my phone freezes on building terrain!!! My console doesn't report errors!!! I joined in the server with a LAN connected device and I saw that if I tried to connect with another device from its 4G Sim, it enter inside but it was freezed in "building terrain". Only one of my 4 devices has this problem and it's my most important device! Ports are open and my server results online, but anyone can enter. There isn't whitelist. Please help!!! :'(

Steps to reproduce the issue

  1. Start the server
  2. Enter with a 4G Sim or a different Wi-Fi location

OS and versions

Crashdump, backtrace or other files

Johnmacrocraft commented 6 years ago

Perfect duplicate of pmmp/PocketMine-MP#1262

Dhrhciebcy commented 6 years ago

Yes, I wrote it (pmmp/PocketMine-MP#1262) because is very urgent for me! :(

mire3212 commented 6 years ago

@Dhrhciebcy If everything works when you're on the local LAN, and only fails when you connect externally, then your issue is very likely due to a NAT or Firewall issue.

Dhrhciebcy commented 6 years ago

Interesting... 🤔 How can resolve this issue in your opinion? 🙏

P. S. I have the ports opened and, also if players can't enter "externally", the server results online

aboese commented 6 years ago

Please learn about networking first prior to posting these questions. Try looking up ¨port forwarding¨. That might help.

Dhrhciebcy commented 6 years ago

...maybe I was not clear. My server's ports are opened, people see that it's open but when they try to enter, minecraft freezes on "loading terrain". So probably it isn't a port forwarding problem in my opinion. 🤔