PodeCaradox / Gm1KonverterCrossPlatform

A tool to convert strongholds gm1 and tgx files to png.
MIT License
27 stars 7 forks source link

All questions on graphics and graphics programs for Stronghold Crusader 1 #2

Open Russianstory opened 5 years ago

Russianstory commented 5 years ago

Hi. Very necessary stripes of lives. I will try to redraw them. Kinh if you can already unpacked files. I will redraw from and then post it here so that you pack them.

PodeCaradox commented 4 years ago

Ok can you use this version activate Logger with the Checkbox in the Options menu and than restart the Program and send me the Logfile here. You can find the Logfile in the options menue open the Log folder So i will know the error you get in my language. Gm1Converter.zip

Russianstory commented 4 years ago

thx i will try soon

Russianstory commented 4 years ago

Hey. Yes, the folder seems to work)) Thank you very much. Tell me, if I ask you to introduce new graphics for my mod to introduce to the game, will you help?) I will do it crookedly and you will be much more experienced in this matter.

PodeCaradox commented 4 years ago

yeah if he has any questions he can just ask me here. Do the converter now work no error anymore?

Russianstory commented 4 years ago

Sorry, I had a mistake in the text. I will upload here only me. This is a good thing to do. I asked for your help. Replace the old house with a new one. Yes, the program seems to be working properly.

PodeCaradox commented 4 years ago

Also the gfx folder visible to you? Can you pls send me the log file? You can replace it with the editor or how you need my help exactly?

Russianstory commented 4 years ago

This one log file LogFile from 2019.9.27.txt

PodeCaradox commented 4 years ago

ah ok gfx folder work for you now. I see no error in the log file:)

ps: you can deactivate the logger ;)

Russianstory commented 4 years ago

um ... well, I can probably)) the truth is, everything seems to suit me) but what?)

PodeCaradox commented 4 years ago

you can now deactivate the logger in the options ;)

PodeCaradox commented 4 years ago

@Russianstory a new update will comming soo, i now can change the offsets in the exe so you can make bigger roofs from tower, gates, etc. : test unknown

Russianstory commented 4 years ago

@PodeCaradox thanks for the news!)) Tell me, can I ask you to help me pack new files? (buildings) It's just that you do it better and I trust you more than myself) please?)))

We are slowly but in the process of creating graphics for modification. Very slowly because we do it from scratch and do it in size of the original.

PodeCaradox commented 4 years ago

@Russianstory hmm yea maybe i can help you, so i can explain you the compiler better that you can work without me on it ;)

Russianstory commented 4 years ago

Well, if you are uncomfortable or do not want to, I understand ok without problems))

PodeCaradox commented 4 years ago

No its OK for me, so I can improve the converter for easier use. I want to help so we can get togheter a better stronghold. I will help you to improve your skills with my converter.

Russianstory commented 4 years ago

@PodeCaradox Hi can u help me. Can u plz replace the original tower with this one.

Russianstory commented 4 years ago

ROUND TOWER BIG

Russianstory commented 4 years ago

Ja4mPFrOkIM

PodeCaradox commented 4 years ago

@Russianstory Is this the isometric view of the tower? And i need it as .png not .jpg (without white background, instead transparent background)

Russianstory commented 4 years ago

Ok we will try our best

Russianstory commented 4 years ago

bashnya.zip

Russianstory commented 4 years ago

@PodeCaradox FRIEND PLEASE pack this tower instead of a big round one. I need to look at the size and angle, and is everything okay if you send units to the roof there. As you do, I ask you to drop me a ready GM1 file.

PodeCaradox commented 4 years ago

Here test it with that: test.zip grafik

I did maybe the roof to high x)

PodeCaradox commented 4 years ago

Also can you maybe test this version of the converter, if it work on you Computer? Gm1KonverterCrossPlatform.zip

Also for the next Release i plan the following to add: Pack all Files you modded to a Texture pack File and you can add Authors and Preview Text + Images. I create than a second Simple Program where Users can Manager there Texture packs(Texture pack Files) and change them like they want. Do you want me to include some info's more or will that be fine?

Russianstory commented 4 years ago

Excellent))) it turns out that the tower is made correctly, as required by the game? SO?

Russianstory commented 4 years ago

About the roof did not quite understand you. What is meant?)

Russianstory commented 4 years ago

Tell me about the tower - is everything okay with it? can it be added to the game? What are the problems and jambs on the tower. Say everything I could see)

PodeCaradox commented 4 years ago

It looks like all should be fine but you need some stones on the start from the Tower, your Tower is a little bit Smaller than the previous one.

Russianstory commented 4 years ago

Tell me, and even better, graphically show how much less? If I may. ))

PodeCaradox commented 4 years ago

I did post it above the new GM1 Files and a Image of your Tower ingame, just download the test.zip. I need to change the height so it looks right. But you need to fill the bottom for the Rectangle there. https://github.com/PodeCaradox/Gm1KonverterCrossPlatform/issues/2#issuecomment-552235727

Russianstory commented 4 years ago

THAT is to look right ?? everything seems to be the same. Roof?? There was no roof at the largest tower

Russianstory commented 4 years ago

The towers are the same in height. Checked. All right. There is a roof / floor. The stone laying at our towers is different than in these, so the base of the tower is just that.

PodeCaradox commented 4 years ago

I mean the height of the Image that is before the Units. Yeah i cant draw transparent at the bottom it needs to be filled with something or i make a sand texture from the Original Stronghol under it.

Here you can see it is filled with that Stones that it build a Rectangle: grafik

Also can we use Discord for easier communication? https://discord.gg/XHThHc

Russianstory commented 4 years ago

I did not understand about height for units again. The height of the teeth which are in a circle around the tower? Or is it an incorrect translation of an online translator.

Russianstory commented 4 years ago

I understood about the bottom of the building. We have no such basis. I took the image of the original Russian tower. There are no piled stones below. There simply goes masonry of stones.

Russianstory commented 4 years ago

КРУГЛАЯ БАШНЯ this one

PodeCaradox commented 4 years ago

i meant that i need to change the height that it exact match the right height, i did it not perfect, so thats fine.

Image3 For the Bottom i can place the Standard Dessert Texture that it works.

Do you have Discord? So can i reply faster in future.

Also great work :)

Russianstory commented 4 years ago

Yes there is a discord)) but there I also write through a translator. And that means about the height of the walls themselves on the roof, About the height of the walls in front of which swordsmen are standing. So? But we have already made a tower)). The only thing is that it will be possible to expand the battlements on the tower like the original. And apply the texture now? Just curious to see. We will apply our texture to the mod., Then I will throw the finished file with the texture here.

PodeCaradox commented 4 years ago

thats ok just join the discord its easier for me so i check it more often than github. I will add you the files one mom, i also found a bug in my Gm1Editor xD I dont need change exe values with that bug lol.

PodeCaradox commented 4 years ago

here just replace the gm1 files test.zip

just comme discord so i can write your there

PodeCaradox commented 4 years ago

Or give me your Discord Name so i can add you

Russianstory commented 4 years ago

Roland#0471

Russianstory commented 4 years ago

Hi - when I try to click the image import, my program crashes with an error.

alexeik commented 4 years ago

@Russianstory привет. слушай, я могу помочь перевести игру на движок openRA.

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