Open GoogleCodeExporter opened 8 years ago
Max3DS (and propably other parsers) crash when using ShadedMaterial. MaterialObject3D isn't registered to TriangleMesh3D, (Max3DS, line 124)
Original issue reported on code.google.com by piotr.ra...@gmail.com on 19 Nov 2009 at 3:13
piotr.ra...@gmail.com
Original issue reported on code.google.com by
piotr.ra...@gmail.com
on 19 Nov 2009 at 3:13