Podshot / MCEdit-Unified-Preview

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Chunks with negative chunk coordinates don't persist edited biome information. #9

Closed abrightmoore closed 6 years ago

abrightmoore commented 6 years ago

I have been trying to isolate a problem with how biome changes are persisted with Bedrock chunks (in some cases they aren't). Using the chunk.Biomes aware variant of setBiomes filter, a custom map with custom blocks, and quite a few test variants I think I have this problem statement:

Chunks with negative chunk coordinates don't persist edited biome information.

As an example (in x,z chunk format): (71,62) = works OK (4,-9) = does not persist biome edits.

Testing on 1.6.18 preview.

abrightmoore commented 6 years ago

Raised against the main branch as https://github.com/Podshot/MCEdit-Unified/issues/911