Traceback (most recent call last):
File "mcedit.py", line 1102, in <module>
sys.exit(main(sys.argv))
File "mcedit.py", line 945, in main
MCEdit.main()
File "mcedit.py", line 839, in main
rootwidget.run()
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/albow/root.py", line 110, in run
self.run_modal(None)
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/albow/root.py", line 164, in run_modal
self.gl_draw_all(self, (0, 0))
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/albow/widget.py", line 734, in gl_draw_all
subwidget.gl_draw_all(root, suboffset)
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/albow/widget.py", line 734, in gl_draw_all
subwidget.gl_draw_all(root, suboffset)
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/albow/widget.py", line 734, in gl_draw_all
subwidget.gl_draw_all(root, suboffset)
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/albow/widget.py", line 734, in gl_draw_all
subwidget.gl_draw_all(root, suboffset)
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/albow/widget.py", line 731, in gl_draw_all
self.gl_draw_self(root, offset)
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/albow/openglwidgets.py", line 22, in gl_draw_self
self.gl_draw_viewport()
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/albow/openglwidgets.py", line 28, in gl_draw_viewport
self.gl_draw()
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/leveleditor.py", line 1400, in gl_draw
self.render()
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/leveleditor.py", line 1418, in render
self.editor.renderer.draw()
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/renderer.py", line 2952, in draw
self.level.materials.terrainTexture.bind()
File "/Users/ezekielelin/Library/Mobile Documents/com~apple~CloudDocs/Developer/MCEdit/glutils.py", line 204, in bind
GL.glBindTexture(GL.GL_TEXTURE_2D, self._texID)
File "/Library/Python/2.7/site-packages/OpenGL/error.py", line 232, in glCheckError
baseOperation = baseOperation,
OpenGL.error.GLError: GLError(
err = 1282,
description = 'invalid operation',
baseOperation = glBindTexture,
cArguments = (GL_TEXTURE_2D, 3L)
)