Traceback (most recent call last):
File "mcedit2\editorsession.py", line 1643, in viewOffsetChanged (self is a EditorTab)
File "mcedit2\worldview\minimap.py", line 187, in currentViewMatrixChanged (self is a MinimapWorldView)
File "mcedit2\util\raycast.py", line 30, in rayCastInBounds
File "mcedit2\util\profiler.py", line 73, in _wrapper (self is a Profiler)
File "mcedit2\util\raycast.py", line 77, in rayCast
File "mcedit2\util\raycast.py", line 215, in advanceToChunk
File "mceditlib\worldeditor.py", line 831, in getChunk (self is a WorldEditorDimension)
File "mceditlib\worldeditor.py", line 499, in getChunk (self is a WorldEditor)
File "mceditlib\cachefunc.py", line 77, in call
File "mceditlib\worldeditor.py", line 477, in _getChunkDataRaw (self is a WorldEditor)
File "mceditlib\anvil\adapter.py", line 922, in readChunk (self is a AnvilWorldAdapter)
AnvilChunkFormatError: [Errno Error loading chunk: KeyError('Key Blocks not found.',)] None: <traceback object at 0x1AF550D0>
How to reproduce:
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If you have included enough information for each section, please delete the above header and all the text below.
MCEdit Unified bug report template. For MCEdit 2.0 bugs see here : https://github.com/mcedit/mcedit2
Description of Issue:If I call up the map, I'll get it wrong.
MCEdit Version:mcedit2.0.0-bata14
Minecraft Version the world was last opened in:1.15
Operating System:window7 64bit
A screenshot or full text of the error from the console:
MCEdit version: 2.0.0-beta14 Python version: 2.7.15 (v2.7.15:ca079a3ea3, Apr 30 2018, 16:22:17) [MSC v.1500 32 bit (Intel)] Platform: win32 System version: Windows-7-6.1.7601-SP1 Processor: Intel64 Family 6 Model 60 Stepping 3, GenuineIntel
Obtained a GL context with this format: Valid: True Version: 4.6 Hardware Accelerated: True Depth buffer: True, 24 Double buffer: True Rendering profile: PySide.QtOpenGL.QGLFormat.OpenGLContextProfile.CompatibilityProfile
Driver info: GL_VERSION: 4.6.0 NVIDIA 441.41 (4, 6) GL_VENDOR: 'NVIDIA Corporation' GL_RENDERER: 'GeForce GTX 970/PCIe/SSE2'
Unhandled Exception
Traceback (most recent call last): File "mcedit2\editorsession.py", line 1643, in viewOffsetChanged (self is a EditorTab) File "mcedit2\worldview\minimap.py", line 187, in currentViewMatrixChanged (self is a MinimapWorldView) File "mcedit2\util\raycast.py", line 30, in rayCastInBounds
File "mcedit2\util\profiler.py", line 73, in _wrapper (self is a Profiler) File "mcedit2\util\raycast.py", line 77, in rayCast
File "mcedit2\util\raycast.py", line 215, in advanceToChunk
File "mceditlib\worldeditor.py", line 831, in getChunk (self is a WorldEditorDimension) File "mceditlib\worldeditor.py", line 499, in getChunk (self is a WorldEditor) File "mceditlib\cachefunc.py", line 77, in call
File "mceditlib\worldeditor.py", line 477, in _getChunkDataRaw (self is a WorldEditor) File "mceditlib\anvil\adapter.py", line 922, in readChunk (self is a AnvilWorldAdapter) AnvilChunkFormatError: [Errno Error loading chunk: KeyError('Key Blocks not found.',)] None: <traceback object at 0x1AF550D0>
How to reproduce:
Read before submitting
If we are not able to reproduce the error, we may ask for you to submit a world so we can test it. Same process for schematics. If you have included enough information for each section, please delete the above header and all the text below.