PoiXson / pxnBackrooms-mirror

0 stars 1 forks source link

Poolroom tunnels don't generate #33

Open AnatomyKing opened 5 months ago

AnatomyKing commented 5 months ago

I wanted to improve the poolroom generation. I also saw that you added Thresh-Tunnel:

I currently have these parameters

Level_037:
  Enable-Gen: true
  Enable-Top: true
  Level-Y: 65
  Level-Height: 14
  Water-Depth: 4
  SubFloor: 3
  SubCeiling: 3
  Noise-Room-Freq: 1.5
  Noise-Room-Octave: 7
  Noise-Room-Gain: 4.0
  Noise-Room-Strength: 6.0
  Noise-Tunnel-Freq: 0.05
  Noise-Tunnel-Strength: 8.0
  Noise-Portal-Lobby-Freq: 0.02
  Noise-Portal-Lobby-Octave: 3
  Noise-Portal-Hotel-Freq: 0.005
  Thresh-Room: 0.2
  Thresh-Portal: 0.5
  Thresh-Tunnel: 1.0

but I don't think the Thresh-Tunnel does anything, since the tunnels don't generate anymore.

These are the tunnels I am talking about, 2024-05-09_02 36 59 2024-05-09_02 38 29

But for some reason in the latest build they don't generate anymore, here is an example to prove it both gens use the same seed and parameters. The seed: 757781 and the parameters from above. coords: -10184 74 435

pxnBackrooms v0.1.48 and pxnPluginLib v4.0.58 2024-05-09_03 09 42

pxnBackrooms v0.1.53 and pxnPluginLib v4.0.59 2024-05-09_03 10 09

As you can see the tunnel doesn't generate in the latest build. I hope this can be fixed, since it really added a lot to the poolrooms, esspically now it's possible to increase it with Thresh-Tunnel the gen would look so awesome with a lot of these tunnels in it!