Describe the bug
CrackStart can be used on every Entity
To Reproduce
Steps to reproduce the behavior:
Use modified Client to enable Crack option permanently
Crack any Entity, like a Door or Player, after minigame you can search their whole inventory
Rob Player by using 1 Lockpick instead of needing to Cuff them.
Expected behavior
A player cannot be cracked and robbed of his belongings.
Describe the bug CrackStart can be used on every Entity
To Reproduce Steps to reproduce the behavior: Use modified Client to enable Crack option permanently Crack any Entity, like a Door or Player, after minigame you can search their whole inventory Rob Player by using 1 Lockpick instead of needing to Cuff them.
Expected behavior A player cannot be cracked and robbed of his belongings.