Closed PLASMAchicken closed 7 months ago
Applied fix 28.01.2024 23:40 and copied Furniture again, will continue to monitor
[Target(GameSourceEvent.EntitySpawn, ExecutionMode.PreEvent)]
public bool Spawn(ShEntity entity)
{
if(entity is ShDoor door)
{
Core.Instance.Logger.Log("Skipping Door Action");
return false;
}
if(entity.GetPlace is BetterApartmentPlace place)
{
Core.Instance.Logger.Log("Skipping Entity Action, due to in BetterPlace");
return false;
}
return true;
}
Confirmed fixed
Apartment randomly dissapears since 1.39a, might corrolate with bad Server Data Error Preventor