Skytils On Top (Skytils-0.3.3.jar)
skytils.skytilsmod.asm.SkytilsTransformer
SkyblockAddonsLoadingPlugin (SkyblockAddons-1.6.0-for-MC-1.8.9.jar)
codes.biscuit.skyblockaddons.tweaker.SkyblockAddonsTransformer
Skytils Debug Info: {HasBetterFPS=false, BetterFPS Version=NONE, Disabled Start Checks=false}
Launched Version: 1.8.9
LWJGL: 3.2.3 SNAPSHOT
OpenGL: GL4ES wrapper GL version 2.1 gl4es wrapper 1.1.5, ptitSeb
GL Caps: VboRegions not supported, missing: OpenGL 1.3, ARB_copy_buffer
Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
1.start pojavlauncher
2.log in
3.go to forge 1.8.9
4.launch the game
5.crashes
I also replaced the lwjgl files to the most recent ones from the official website
And my ram is set to 1502mb
The renderer I'm using is gl4es 1.1.5 (OpenGl ES 2): exports OpenGL 2.1
Describe the bug
Minecraft launches and crashes before I'm able to even click on multiplayer or do anything
The log file and images/videos
A detailed walkthrough of the error, its code path and all known details is as follows:
-- System Details -- Details: Minecraft Version: 1.8.9 Operating System: Linux (aarch64) version Android-12 Java Version: 1.8.0-internal, Oracle Corporation Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1004065224 bytes (957 MB) / 1529348096 bytes (1458 MB) up to 1529348096 bytes (1458 MB) JVM Flags: 3 total; -Xms1528M -Xmx1528M -Xbootclasspath/p:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/caciocavallo/ResConfHack.jar:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/caciocavallo/cacio-androidnw-1.10-SNAPSHOT.jar:/storage/emulated/0/Android/data/net.kdt.pojavlaunch/files/caciocavallo/cacio-shared-1.10-SNAPSHOT.jar IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP 9.19 Powered by Forge 11.15.1.2318 Optifine OptiFine_1.8.9_HD_U_M5 9 mods loaded, 9 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
Skytils On Top (Skytils-0.3.3.jar) skytils.skytilsmod.asm.SkytilsTransformer SkyblockAddonsLoadingPlugin (SkyblockAddons-1.6.0-for-MC-1.8.9.jar) codes.biscuit.skyblockaddons.tweaker.SkyblockAddonsTransformer Skytils Debug Info: {HasBetterFPS=false, BetterFPS Version=NONE, Disabled Start Checks=false} Launched Version: 1.8.9 LWJGL: 3.2.3 SNAPSHOT OpenGL: GL4ES wrapper GL version 2.1 gl4es wrapper 1.1.5, ptitSeb GL Caps: VboRegions not supported, missing: OpenGL 1.3, ARB_copy_buffer Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported.
Steps To Reproduce
Expected Behavior
For the game to launch :(
Platform
Anything else?
No response