PojavLauncherTeam / PojavLauncher

A Minecraft: Java Edition Launcher for Android and iOS based on Boardwalk. This repository contains source code for Android platform.
GNU General Public License v3.0
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[BUG] Some rendering glitch and bug #3201

Closed ghost closed 2 years ago

ghost commented 2 years ago

Describe the bug

(sorry for bad english)

transparent blocks like vines,grass,torch,etc. is rendered as opaque block

block entities like chest,ender chest,shulker box,bed,etc. become black when placed

some blocks and items become black in inventory

the player skin become black

enchantment glint gets bugged

but it doesn't crash

The log file and images/videos

Launcher Log : latestlog.txt

Game log : latest.log

Images : Screenshot_20220506_170002 My survival world (copied from my laptop for testing)

Screenshot_20220506_170019 Items inside my shulker box

Screenshot_20220506_170047 Double chest and torch

Screenshot_20220506_170123 Ender chest,shulker boxes and a bed

Steps To Reproduce

Just start pojavlauncher and start 1.18.2 normally

version : 1.18.2-OptiFine_HD_U_H7

renderer virglrenderer (OpenGL ES 3): exports OpenGL 4.3
ignore notch : off
resolution scaler : 75%
alternate surface rendering : off

java runtime : jdk17 i got from youtube
memory allocation : 800mb
JVM arguments : Xms800m -Xms800m Dorg.lwjgl.libname=libOsMesa.8.so

sustained performance mode : on
hide taskbar : off
check libraries : on
cosmetica capes : off

gl4es shrink hack : off

shaders is turned off

Expected Behavior

just expected the game to process and render properly,like how it does in my laptop

Platform

- Device model: Vivo Y20 (V2027) 3/64
- CPU architecture: aarch64
- Android version: 10
- PojavLauncher version: latest development version (from actions tab) crocus-519-321673e89- (9938647)

Anything else?

I got the java 17 runtime here

Options file : options.txt optionsof.txt

artdeell commented 2 years ago

You are using the wrong renderer. Please use gl4es 1.1.4 instead.

Marshall2439 commented 9 months ago

Hey I am using Zink renderer but it's making random black rpolygons appear randomly anywhere can you guys tell me how do I fix it? I cannot use create mod and stuff due to it

GaucovyAero commented 9 months ago

Hey I am using Zink renderer but it's making random black rpolygons appear randomly anywhere can you guys tell me how do I fix it? I cannot use create mod and stuff due to it

you probably cant do anything about it

Marshall2439 commented 9 months ago

Why

Marshall2439 commented 9 months ago

Do you have any idea why is it happening it gives gl vertex attributer in chat

Marshall2439 commented 9 months ago

Pls tell me

GaucovyAero commented 9 months ago

idk if mesa is the issue, create, or your phones driver

Marshall2439 commented 9 months ago

So is there any way?

GaucovyAero commented 9 months ago

So is there any way?

i dont have a phone thats capable of zink rn

Marshall2439 commented 9 months ago

Which pojav version do you use? I think older versions had Zink support for idk every phone i guess

Mario191209 commented 9 months ago

Old zink ran pretty slow than new zink, I'm not really recommend you for using old zink.

Marshall2439 commented 9 months ago

Yeah ik that but that weird polygon thingy

Mario191209 commented 9 months ago

Send a screenshot

Marshall2439 commented 9 months ago

It would take time but okay

Marshall2439 commented 9 months ago

![Uploading Screenshot_20231207_190515_PojavLauncher (Minecraft Java Edition for Android).jpg…]()

Marshall2439 commented 9 months ago

![Screenshot_20231207_190440_PojavLauncher (Minecraft Java Edition for Android)](https://github.com/PojavLauncherTeam/PojavLauncher/assets Screenshot_20231207_190420_PojavLauncher (Minecraft Java Edition for Android) /143608089/2e0fb466-cc87-4189-8c4b-5cbcc51abdbf) Screenshot_20231207_190424_PojavLauncher (Minecraft Java Edition for Android)

Marshall2439 commented 9 months ago

Have a look