PojavLauncherTeam / PojavLauncher

A Minecraft: Java Edition Launcher for Android and iOS based on Boardwalk. This repository contains source code for Android platform.
GNU Lesser General Public License v3.0
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[BUG] error when using shader on LTW renderer #6334

Open Furina-imw opened 1 day ago

Furina-imw commented 1 day ago

Describe the bug

I am using a sodium pack mod that I compiled myself. When I install the shader, the game interface turns black. Same with all items. When I turn off the shader, everything is worse when the ground, water, grass, flowers and leaves around are all black. This phenomenon only disappears completely when I turn off the shader and re-enter the game. I apologize if this google translate is not perfect, because I don't know much English so I have to use it.

The log file and images/videos

Here is the game log file: latestlog.txt and here is a detailed video of the error (sorry the video is too heavy so I had to upload it to google drive):https://drive.google.com/file/d/1Q5wDypUCnE_IheeZmuec3toLa2slD8KW/view?usp=sharing

Steps To Reproduce

I wrote above:v

Expected Behavior

I hope this bug will be fixed soon and this renderer can use shaders with "shadows"

Platform

- Device model: Sharp AQUOS Zero6
- CPU architecture: arm64
- Android version: 13
- PojavLauncher version: foxglove-20241129-07c5502-feat/ltw

Anything else?

No response

Dilen0001 commented 1 day ago

.

Yoidiotiamback commented 1 day ago

We all expected ltw supports shadows in latest github actions I thought developers experimented and fixed those errors but it seem?