When killing any hostile mobs affected by the "vanilla pokemobs" or "non-vanilla pokemobs" features will have a 100% chance to drop any gear they have on. This can severely break things when it comes to dungeon mods/datapacks that add armored mobs into them, filling your inventory with any gear they had equipped very quickly.
What happens:
Killing any hostile mob with any gear equipped drops everything they had equipped upon death when vanilla/non-vanilla pokemobs feature is enabled.
What you expected to happen:
Killing any hostile mob with any gear equipped should follow Minecraft drop logic upon death, even with vanilla/non-vanilla pokemobs feature enabled.
Steps to reproduce:
Kill a mob with full set of armor
All pieces of armor drop
Inventory becomes full very quickly
...
Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.
Issue Description:
When killing any hostile mobs affected by the "vanilla pokemobs" or "non-vanilla pokemobs" features will have a 100% chance to drop any gear they have on. This can severely break things when it comes to dungeon mods/datapacks that add armored mobs into them, filling your inventory with any gear they had equipped very quickly.
What happens:
Killing any hostile mob with any gear equipped drops everything they had equipped upon death when vanilla/non-vanilla pokemobs feature is enabled.
What you expected to happen:
Killing any hostile mob with any gear equipped should follow Minecraft drop logic upon death, even with vanilla/non-vanilla pokemobs feature enabled.
Steps to reproduce:
Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.