Closed Delta4Phoenix closed 2 years ago
Can you see if you can do anything to make this occur repeatedly? I have had some other people post similar looking crash reports in discord, though none of them actually made a github issue, but I have yet to replicate this crash.
The "simple" fix would be to add a try-catch block or a null-check in a particular part of the animation code, but I would rather not do that, as the animation should never be null in that location anyway, and is never null in any cases where I have tested it.
Sadly I did not manage to figure out how to replicate it consistently.... I did get another unrelated crash that I can't really read though.. crash-2022-01-25_18.33.54-server.txt .
that second crash is a forge version missmatch, either downgrade forge, or update pokecube
I did some more testing and it doesn't appear to happen because of anything a player is doing or interacting with related to the Pokemon. Unfortunately, because it's not something a player is doing, it makes it next to impossible to replicate with any consistency.
I suspect this might be fixed with some changes I made to the rendering system for the next release, so I will mark as fixed, if it does re-occur after 3.17.8, make a new issue with the new crash reports.
Issue Description:
Crash shortly after entering a world. Apparently something in Ralt's animation breaks it.
What happens:
The game crashed.
What you expected to happen:
The game to not crash.
Steps to reproduce:
Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.
In the crashlog. crash-2022-01-24_23.28.35-client.txt