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PokemonAutomation
/
AutoMaxLair
Bot for automating shiny hunting in Dynamax Adventures
GNU General Public License v3.0
25
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14
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Chi tra
#138
LeonHsu0524
closed
2 years ago
0
update data files
#137
pifopi
closed
3 years ago
0
Ci c#
#136
ercdndrs
closed
3 years ago
0
add CI and force score pokemon to take max cores
#135
pifopi
closed
3 years ago
0
Update dependencies
#134
pifopi
closed
3 years ago
0
v1.0 Release
#133
ercdndrs
closed
3 years ago
2
fix boss index setting with the UI
#132
pifopi
closed
3 years ago
0
Pa bot base testing
#131
pifopi
closed
3 years ago
0
Add a regi hunting program
#130
pifopi
closed
3 years ago
0
Custom script template
#129
ercdndrs
closed
3 years ago
0
fix copy paste error
#128
pifopi
closed
3 years ago
0
add a checkbox for PABotBase hex and remove validation for discord
#127
pifopi
closed
3 years ago
0
fix ball name in the UI
#126
pifopi
closed
3 years ago
0
The scientist check doesn't take every combination into account
#125
pifopi
opened
3 years ago
0
'NoneType' object has no attribute 'title' fix
#124
Sollisnexus
closed
3 years ago
0
Beta (Forgot a section)
#123
Sollisnexus
closed
3 years ago
0
fix the UI after the removal of ball count
#122
pifopi
closed
3 years ago
0
Update da_controller.py
#121
Sollisnexus
closed
3 years ago
0
Update da_controller.py
#120
Sollisnexus
closed
3 years ago
0
Flip to new ball detection method
#119
ercdndrs
closed
3 years ago
1
Rebase ball-template-matching
#118
ercdndrs
closed
3 years ago
0
Allow AutoMaxLair to be used with the PABotBase hex file
#117
ercdndrs
closed
3 years ago
0
Find path like ball saver not strong boss
#116
TeachingGame
closed
3 years ago
0
Improve the log summary
#115
pifopi
closed
3 years ago
0
Updated UI
#114
PrincessVika
closed
3 years ago
0
fix the ore count when you're kicked out of the den without catching any pokemon
#113
pifopi
closed
3 years ago
1
Ball template matching
#112
ercdndrs
closed
3 years ago
1
Add framework for detecting ball sprites
#111
ercdndrs
closed
3 years ago
0
Black screen detection test
#110
ercdndrs
closed
3 years ago
0
Notification Level Shiny Only Ping Legendary Does not work as intended
#109
db2810
closed
2 years ago
2
Improved find path
#108
TeachingGame
closed
3 years ago
1
Implement a battle turn number counter
#107
SilverDeoxys563
opened
3 years ago
1
Fix gastrodon sprite
#106
pifopi
closed
3 years ago
0
Add the Korean translation for weather/terrain
#105
pifopi
opened
3 years ago
0
Various small fixes/improvements
#104
pifopi
closed
3 years ago
0
Update the UI to be able to select a non legendary shiny to hunt for
#103
pifopi
closed
3 years ago
0
Improve the UI and small fixs
#102
pifopi
closed
3 years ago
1
3/17 beta occasionally misses backpackers located at the START of a path, right before the start of a battle
#101
SilverDeoxys563
closed
3 years ago
2
Latest version of the exe does not include decimal after VIDEO_EXTRA_DELAY variable
#100
SilverDeoxys563
closed
3 years ago
1
updates to discord embeds: ping by level and good colors
#99
denvoros
closed
3 years ago
0
Hunt NonLegends
#98
TeachingGame
closed
3 years ago
2
Tweak to # of Starting Runs.
#97
Augustin-De-Piante
closed
3 years ago
1
Fix hsv computations
#96
pifopi
closed
3 years ago
0
Add Consecutive Resets to Output Window.
#95
Augustin-De-Piante
closed
3 years ago
0
Update CI/CD pipeline
#94
pifopi
closed
3 years ago
0
Added Themes to the UI: Dark & Light + CI pipeline workflow
#93
PrincessVika
closed
3 years ago
0
Saves the use of a Legendary Ball upon reaching the MAXIMUM_ORE_COST limit to reset the consecutive resets
#92
SilverDeoxys563
closed
3 years ago
7
Suggestion: Create a toggle for Pinging More Often.
#91
Augustin-De-Piante
closed
3 years ago
0
Update CI/CD for C# project
#90
pifopi
closed
3 years ago
1
Detect pokemon during the battle and after the battle based on sprites and not name/types/moves
#89
pifopi
opened
3 years ago
0
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