equip_preview() can now return a different mob to the input.
equip_preview() now takes a preferences object as an argument.
The drake job will return a drake customized to the preferences supplied to the preview proc.
Trained drakes will populate their IDs with a photo and some fields.
Can't work out how to extend or realign the preview objects, but being able to see your eye, body and spines colour at all is an improvement on the old code, so whatever.
equip_preview()
can now return a different mob to the input.equip_preview()
now takes a preferences object as an argument.Can't work out how to extend or realign the preview objects, but being able to see your eye, body and spines colour at all is an improvement on the old code, so whatever.