Poly-Haven / polyhavenassets

A Blender add-on to integrate our assets natively in the asset browser
GNU General Public License v3.0
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Fix texture scale has a bug #110

Closed kesitrifork closed 7 months ago

kesitrifork commented 7 months ago

Here I made a new blender file

Made a plane, change the default light to a sun, placed a asset on the plane and it looks by default like this

image image

Clicking the Fix Texture scale makes it look like this

image image

It looks like there is a bug where it puts it to 0.0025 in all cases which is wrong

image
gregzaal commented 7 months ago

Hey there,

The "Fix texture scale" function works on my side. The texture you have selected is an aerial scan, 80 meters wide. Also note that the scale must be applied on your plane to work correctly. If you still experience consistent problems, please make a full but report using the provided template so that I can assist further.