Poly-Haven / polyhavenassets

A Blender add-on to integrate our assets natively in the asset browser
GNU General Public License v3.0
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HDR not working, goes pink -- non-Polyhaven HDR/worlds work #33

Closed rafstahelin closed 1 year ago

rafstahelin commented 1 year ago

Describe the bug A clear and concise description of what the bug is.

the viewport just goes pink when i select an hdri from the polyhaven asset browser. I switch the world data block to a different hdr asset library, and it works. It's just polyhaven that doesnt work. The node tree in world shader looks fine. I am including a screenshot.

Console log Start blender from a command prompt/terminal (https://docs.blender.org/manual/en/latest/advanced/command_line/launch/index.html), reproduce the issue and paste the entire console output here:

Microsoft Windows [Version 10.0.19044.2251]
(c) Microsoft Corporation. All rights reserved.

C:\Users\RAF-WHITE>cd c:\<blender installation directory>
The syntax of the command is incorrect.

C:\Users\RAF-WHITE>cd C:\Users\RAF-WHITE\Documents\Blender Launcher\daily\blender-3.4.0-beta+v34.9de35e396bfd-windows.amd64-release

C:\Users\RAF-WHITE\Documents\Blender Launcher\daily\blender-3.4.0-beta+v34.9de35e396bfd-windows.amd64-release>blender.exe
Read prefs: C:\Users\RAF-WHITE\AppData\Roaming\Blender Foundation\Blender\3.4\config\userpref.blend
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::

 Starting the Poliigon Addon for Blender...

C:/Users/RAF-WHITE\Poliigon\Blender\Poliigon_Blender_Settings.ini
Toggle verbose logging in addon prefrences
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f_GetSettings
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f_SaveSettings
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f_GetCredits
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f_APIGetCredits--------------------------------------------------
f_GetUserInfo

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f_APIGetUserInfo--------------------------------------------------
f_GetSubscriptionDetails

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f_APIGetSubscriptionDetails--------------------------------------------------
f_GetAssets
f_GetAssets my_assets None 5000 1

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f_GetPageAssets
f_GetPageAssets poliigon/All Assets
f_GetAssets my_assets/All Assets
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f_APIGetAssetsf_GetAssets None None None 0

f_GetAssets poliigon/All Assets
f_APIGetAssets 1 5000 my_assets/All Assets 1 1668803738.0231638
f_APIGetAssets {"query": "", "page": 1, "perPage": 5000, "algoliaParams": {"facetFilters": [], "numericFilters": ["Credit>=0"]}}
f_APIGetAssets 1 10 poliigon/All Assets 0 1668803738.0251565
--------------------------------------------------
f_GetCategories
f_APIGetAssets {"query": "", "page": 1, "perPage": 10, "algoliaParams": {"facetFilters": [], "numericFilters": ["Credit>=0"]}}
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f_APIGetCategories
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f_GetLocalAssets
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f_GetLocalAssetsThread
Start generating Libraries...
Generated Icons in 0.111 seconds.
Library Size: 301
f_APIGetAssets 10 assets (5329 total)
f_APIGetAssets 10 533 pages
--------------------------------------------------
f_CheckAssets
f_APIGetCategories Textures
f_APIGetCategories {'/Acoustic': [], '/Acoustic/Foam': [], '/Acoustic/Wood': [], '/Acoustic/Polyester': [], '/Acoustic/Metal': [], '/Atlases': [], '/Atlases/Branches': [], '/Atlases/Leaves': [], '/Atlases/Flowers': [], '/Atlases/Plants': [], '/Backdrops': [], '/Bark': [], '/Bricks': [], '/Bricks/Modern': [], '/Bricks/Old': [], '/Bricks/Slim': [], '/Bricks/Blocks': [], '/Carpet And Rugs': [], '/Ceramics': [], '/Concrete': [], '/Concrete/Damaged': [], '/Concrete/Mossy': [], '/Concrete/Dirty': [], '/Concrete/Clean': [], '/Concrete/Blocks': [], '/Decals': [], '/Decals/Stickers': [], '/Decals/Leaks': [], '/Decals/Street': [], '/Decals/Bottom Buildup': [], '/Dirt': [], '/Dirt/Mud': [], '/Fabric': [], '/Fabric/Plain': [], '/Fabric/Wrinkled': [], '/Fabric/Upholstery': [], '/Fabric/Other': [], '/Fabric/Drapery': [], '/Free': [], '/Grass': [], '/Gravel': [], '/Leather': [], '/Leaves': [], '/Leaves/Ground': [], '/Marble': [], '/Marble/Slab': [], '/Marble/Tiles': [], '/Metal': [], '/Metal/Generic': [], '/Metal/Sheet': [], '/Metal/Chainmail': [], '/Metal/Rust': [], '/Metal/Damaged': [], '/Metal/Panels': [], '/Metal/Flooring': [], '/Metal/Gold': [], '/Metal/Cladding': [], '/Mulch': [], '/Paper': [], '/Paper/Cardboard': [], '/Plaster': [], '/Plaster/Plain': [], '/Plaster/Damaged': [], '/Plaster/Stucco': [], '/Plastics': [], '/Plastics/Foam': [], '/Plastics/Plastic': [], '/Plastics/Rubber': [], '/Rocks': [], '/Rocks/Cliffs': [], '/Rocks/Smooth': [], '/Rocks/Rough': [], '/Rocks/Mossy': [], '/Rocks/Lava': [], '/Roofing': [], '/Sand': [], '/Snow And Ice': [], '/Stone': [], '/Stone/Cobblestone': [], '/Stone/Wall': [], '/Stone/Flooring': [], '/Stone/Ground': [], '/Surface Imperfections': [], '/Surface Imperfections/Water Droplets': [], '/Surface Imperfections/Tabletop': [], '/Surface Imperfections/Flooring': [], '/Surface Imperfections/Window Dirt': [], '/Surface Imperfections/Scratches': [], '/Surface Imperfections/Dust': [], '/Surface Imperfections/Sea Foam': [], '/Surface Imperfections/Fingerprints': [], '/Surface Imperfections/Other': [], '/Terrazzo': [], '/Terrazzo/Slab': [], '/Terrazzo/Tiles': [], '/Tiles': [], '/Tiles/Interior': [], '/Tiles/Exterior': [], '/Tiles/Marble': [], '/Tiles/Terrazzo': [], '/Tiles/Subway': [], '/Tiles/Zellige': [], '/Tiles/Terracotta': [], '/Tiles/Ceramics': [], '/Urban': [], '/Urban/Roads': [], '/Urban/Sidewalks': [], '/Urban/Signage': [], '/Urban/Road Markings': [], '/Urban/Grates And Covers': [], '/Urban/Decals': [], '/Urban/Leaves': [], '/Urban/Repair': [], '/Urban/Vehicles': [], '/Wicker': [], '/Wood': [], '/Wood/Flooring': [], '/Wood/Veneer': [], '/Wood/Engineered': [], '/Wood/Exterior': [], '/Wood/Cut Ends': []}
f_APIGetCategories Models
f_APIGetCategories {'/Bathroom': [], '/Firewood': [], '/Food': [], '/Free': [], '/Furniture': [], '/Furniture/Coffee Tables': [], '/Furniture/Dining Seating': [], '/Furniture/Lounge Seating': [], '/Interior Decorations': [], '/Kitchen': [], '/Plants': [], '/Rocks': [], '/Rocks/Boulders': [], '/Rocks/Beach': [], '/Rugs': [], '/Stumps And Logs': []}
f_APIGetCategories HDRIs
f_APIGetCategories {'/Environment': [], '/Free': [], '/Sky': [], '/Sky/Afternoon': [], '/Sky/Clear': [], '/Sky/Evening': [], '/Sky/Morning': [], '/Sky/Night': [], '/Sky/Overcast': [], '/Sky/Partly Cloudy': [], '/Sky/Sunset Sunrise': [], '/Studio Lighting': [], '/Studio Lighting/Cars': [], '/Studio Lighting/Characters': [], '/Studio Lighting/Products': [], '/Studio Lighting/Reflections': []}
f_APIGetCategories Brushes
f_APIGetCategories {'/Fabric': [], '/Free': [], '/Rocks': [], '/Stitches': [], '/Wrinkles': []}
f_APIGetAssets 54 assets (54 total)
f_APIGetAssets 54 6 pages
Pillow is not installed, therefore:
- BIP images load without scaling.
- Other images load slowly (Blender standard).
Pillow is not installed, therefore:
- BIP images load without scaling.
- Other images load slowly (Blender standard).
Pillow is not installed, therefore:
- BIP images load without scaling.
- Other images load slowly (Blender standard).
noodler_load_post
--------------------------------------------------
f_GetSceneAssetsMegascans Plugin Error initializing the thread. Error:  [WinError 10048] Only one usage of each socket address (protocol/network address/port) is normally permitted

f_GetSceneAssets HdrOutdoorBeachBlueHourClear001
f_GetSceneAssets HdrOutdoorCityParkCampusDayClear001
f_GetSceneAssets HdrOutdoorTorontoDocksDayClear001

WARNING : DON'T EXPECT PLUGIN TO WORK WITH EXPERIMENTAL BUILDS

WARNING : DON'T EXPECT PLUGIN TO WORK WITH EXPERIMENTAL BUILDS
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f_BuildUI
f_BuildUI f_BuildAreas
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f_BuildAreas
f_BuildUI f_BuildCategories
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f_BuildCategories
f_BuildUI f_BuildAssets
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f_BuildAssets
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f_GetAssetsSorted
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f_GetPageAssets
f_GetPageAssets poliigon/All Assets
vSortedAssets 10
--------------------------------------------------
f_GetPreview
f_GetPreview C:/Users/RAF-WHITE\Poliigon\OnlinePreviews\FoodZucchinis001_preview1.png
f_GetPreview C:/Users/RAF-WHITE\Poliigon\OnlinePreviews\FoodSweetPotatoes001_preview1.png
f_GetPreview C:/Users/RAF-WHITE\Poliigon\OnlinePreviews\FoodPotatoes001_preview1.png
f_GetPreview C:/Users/RAF-WHITE\Poliigon\OnlinePreviews\FoodPickles001_preview1.png
f_GetPreview C:/Users/RAF-WHITE\Poliigon\OnlinePreviews\FoodLemonTarts001_preview1.png
f_GetPreview C:/Users/RAF-WHITE\Poliigon\OnlinePreviews\FoodGinger001_preview1.png
f_GetPreview C:/Users/RAF-WHITE\Poliigon\OnlinePreviews\FoodCinnamonRolls001_preview1.png
f_GetPreview C:/Users/RAF-WHITE\Poliigon\OnlinePreviews\FoodBreadFarmstyle001_preview1.png
f_GetPreview C:/Users/RAF-WHITE\Poliigon\OnlinePreviews\FoodBreadCheese001_preview1.png
f_GetPreview C:/Users/RAF-WHITE\Poliigon\OnlinePreviews\FoodBananas001_preview1.png
--------------------------------------------------
f_GetAssets
f_GetAssets poliigon 532 None 1
f_GetAssets poliigon/All Assets
--------------------------------------------------
f_APIGetAssets
f_APIGetAssets 533 10 poliigon/All Assets 1 1668803740.2530766
f_APIGetAssets {"query": "", "page": 533, "perPage": 10, "algoliaParams": {"facetFilters": [], "numericFilters": ["Credit>=0"]}}
f_APIGetAssets 9 assets (5329 total)
f_APIGetAssets 9 533 pages
Info: Updated sidebar tabs

To Reproduce Steps to reproduce the behavior, starting from an empty scene in Blender:

  1. Go to '...' asset browser workspace (or open a space to access Poly Haven asset browser library
  2. Click on '....' click on the hdri category
  3. Scroll down to '....' choose one and drag it on the viewport
  4. See error -- the viewport goes pink. If i choose an hdr from a different library than polyhaven, i have no problem

Expected behavior A clear and concise description of what you expected to happen.

i expect to see the hdri image, provided i am in material or rendered mode and Film tab in Render properties is unticked on "transparent "

Screenshots If applicable, add screenshots to help explain your problem. image

Additional context Add any other context about the problem here. Running Blender 3.4 on Windows 10

gregzaal commented 1 year ago

Thanks for the report. It's working fine for me in 3.4 following your steps to reproduce.

A pink image texture is Blender's way of saying it can't find the file you're looking for, which makes me suspect something is wrong with the file path (e.g. the files were moved since creating the asset library).

Can you check the file path that the image is looking for and compare that to the actual file in explorer?

If you can't resolve the issue manually, then deleting your asset library folder, creating a new one and re-downloading the files should fix it.

rafstahelin commented 1 year ago

yes, i checked the path, and they are correct and the files are properly downloaded.

now i noticed that in material view, the hdr shows in the background, whereas in rendered value it goes pink. Isnt that an indication that there is a link but that something is off on the render side?

On Sat, Nov 19, 2022 at 5:56 AM Greg Zaal @.***> wrote:

Thanks for the report. It's working fine for me in 3.4 following your steps to reproduce.

A pink image texture is Blender's way of saying it can't find the file you're looking for, which makes me suspect something is wrong with the file path (e.g. the files were moved since creating the asset library).

Can you check the file path that the image is looking for and compare that to the actual file in explorer?

If you can't resolve the issue manually, then deleting your asset library folder, creating a new one and re-downloading the files should fix it.

— Reply to this email directly, view it on GitHub https://github.com/Poly-Haven/polyhavenassets/issues/33#issuecomment-1320811254, or unsubscribe https://github.com/notifications/unsubscribe-auth/APNXTFXBKMSOEX2LL5KEWMDWJBTX7ANCNFSM6AAAAAASE3T5VY . You are receiving this because you authored the thread.Message ID: @.***>

-- thanks

best regards, raf

rafstahelin commented 1 year ago

actually, that was wrong. i was looking at the blender's own native hdr. the poly haven world doesnt work

On Sat, Nov 19, 2022 at 2:53 PM raf | raf.studio @.***> wrote:

yes, i checked the path, and they are correct and the files are properly downloaded.

now i noticed that in material view, the hdr shows in the background, whereas in rendered value it goes pink. Isnt that an indication that there is a link but that something is off on the render side?

On Sat, Nov 19, 2022 at 5:56 AM Greg Zaal @.***> wrote:

Thanks for the report. It's working fine for me in 3.4 following your steps to reproduce.

A pink image texture is Blender's way of saying it can't find the file you're looking for, which makes me suspect something is wrong with the file path (e.g. the files were moved since creating the asset library).

Can you check the file path that the image is looking for and compare that to the actual file in explorer?

If you can't resolve the issue manually, then deleting your asset library folder, creating a new one and re-downloading the files should fix it.

— Reply to this email directly, view it on GitHub https://github.com/Poly-Haven/polyhavenassets/issues/33#issuecomment-1320811254, or unsubscribe https://github.com/notifications/unsubscribe-auth/APNXTFXBKMSOEX2LL5KEWMDWJBTX7ANCNFSM6AAAAAASE3T5VY . You are receiving this because you authored the thread.Message ID: @.***>

-- thanks

best regards, raf

-- thanks

best regards, raf

gregzaal commented 1 year ago

If the path is correct and you can see the image in the image editor, then it sounds like something is wrong in Blender itself.

How about if you manually download an HDRI and set it up yourself, does it work then?

rafstahelin commented 1 year ago

ok, so when i go into the shader tree and link the hdr manually, it works, but when i drag one from the asset browser it goes pink. I have thumbnails and it is obviously linked to the correct asset folder and they are all downloaded (dropbox). they are present locally. It s the dragging that stopped working. What can we intuit from this? thanks

On Mon, Nov 21, 2022 at 4:16 AM Greg Zaal @.***> wrote:

If the path is correct and you can see the image in the image editor, then it sounds like something is wrong in Blender itself.

How about if you manually download an HDRI https://dl.polyhaven.org/file/ph-assets/HDRIs/exr/4k/kloofendal_48d_partly_cloudy_puresky_4k.exr and set it up yourself https://www.youtube.com/watch?v=Pi4Ft7M8UOU, does it work then?

— Reply to this email directly, view it on GitHub https://github.com/Poly-Haven/polyhavenassets/issues/33#issuecomment-1321443552, or unsubscribe https://github.com/notifications/unsubscribe-auth/APNXTFRAOSRYB2Y43HUGJCLWJLZQPANCNFSM6AAAAAASE3T5VY . You are receiving this because you authored the thread.Message ID: @.***>

-- thanks

best regards, raf

gregzaal commented 1 year ago

OK that means Blender is working fine and there's an issue with the paths of the assets created by the add-on. Can you try deleting your asset library folder, creating a new one and re-downloading the files?

rafstahelin commented 1 year ago

Yup worked thanks Greg!

On Tue, 22 Nov 2022 at 05:34, Greg Zaal @.***> wrote:

OK that means Blender is working fine and there's an issue with the paths of the assets created by the add-on. Can you try deleting your asset library folder, creating a new one and re-downloading the files?

— Reply to this email directly, view it on GitHub https://github.com/Poly-Haven/polyhavenassets/issues/33#issuecomment-1323103989, or unsubscribe https://github.com/notifications/unsubscribe-auth/APNXTFS25XWYQLT6NFEE3KTWJRLMVANCNFSM6AAAAAASE3T5VY . You are receiving this because you authored the thread.Message ID: @.***>

-- thanks

best regards, raf

rafstahelin commented 1 year ago

Hey another question

is there any way to speed up the loading of thumbnails in the asset browser? They have all been generated and are present locally, I believe, but seems like every time i select a category it takes about 15 seconds to show the thumbnail. Feels almost like it is downloading

On Sat, Nov 19, 2022 at 5:56 AM Greg Zaal @.***> wrote:

Thanks for the report. It's working fine for me in 3.4 following your steps to reproduce.

A pink image texture is Blender's way of saying it can't find the file you're looking for, which makes me suspect something is wrong with the file path (e.g. the files were moved since creating the asset library).

Can you check the file path that the image is looking for and compare that to the actual file in explorer?

If you can't resolve the issue manually, then deleting your asset library folder, creating a new one and re-downloading the files should fix it.

— Reply to this email directly, view it on GitHub https://github.com/Poly-Haven/polyhavenassets/issues/33#issuecomment-1320811254, or unsubscribe https://github.com/notifications/unsubscribe-auth/APNXTFXBKMSOEX2LL5KEWMDWJBTX7ANCNFSM6AAAAAASE3T5VY . You are receiving this because you authored the thread.Message ID: @.***>

-- thanks

best regards, raf

gregzaal commented 1 year ago

I've added some info to the troubleshooting guide about that: https://github.com/Poly-Haven/polyhavenassets/wiki/Troubleshooting#thumbnails-are-always-loading-slowly

In future please make separate issues about separate problems so it's easier for other people to find.

rafstahelin commented 1 year ago

Hey Greg, thanks for the above info. I read through it and it seems strange to me, because all of my components are top of the shelf. I run a ThreadRipper 3970X with 64GB 3600mghz RAM and Samsung EVO 970.

Also, other asset browser collections show their thumbnails quickly without any wait.

So it seems to me like it's poly that has a problem.

Really want to sort this out

On Fri, Nov 25, 2022 at 4:23 AM Greg Zaal @.***> wrote:

I've added some info to the troubleshooting guide about that: https://github.com/Poly-Haven/polyhavenassets/wiki/Troubleshooting#thumbnails-are-always-loading-slowly

In future please make separate issues about separate problems so it's easier for other people to find.

— Reply to this email directly, view it on GitHub https://github.com/Poly-Haven/polyhavenassets/issues/33#issuecomment-1327008457, or unsubscribe https://github.com/notifications/unsubscribe-auth/APNXTFS4BBN5FZVKKLLW7DTWKA5LRANCNFSM6AAAAAASE3T5VY . You are receiving this because you authored the thread.Message ID: @.***>

-- thanks

best regards, raf

gregzaal commented 1 year ago

We do use a slightly uncommon image format (webp), I'll do some tests next week with PNG instead which will take significantly more hdd space but may load quicker.

On my PC it's more or less instant, so this is difficult to test.

rafstahelin commented 1 year ago

sending you a video of what happens when i open polyhaven's lib

On Fri, Nov 25, 2022 at 6:55 PM raf | raf.studio @.***> wrote:

Hey Greg, thanks for the above info. I read through it and it seems strange to me, because all of my components are top of the shelf. I run a ThreadRipper 3970X with 64GB 3600mghz RAM and Samsung EVO 970.

Also, other asset browser collections show their thumbnails quickly without any wait.

So it seems to me like it's poly that has a problem.

Really want to sort this out

On Fri, Nov 25, 2022 at 4:23 AM Greg Zaal @.***> wrote:

I've added some info to the troubleshooting guide about that: https://github.com/Poly-Haven/polyhavenassets/wiki/Troubleshooting#thumbnails-are-always-loading-slowly

In future please make separate issues about separate problems so it's easier for other people to find.

— Reply to this email directly, view it on GitHub https://github.com/Poly-Haven/polyhavenassets/issues/33#issuecomment-1327008457, or unsubscribe https://github.com/notifications/unsubscribe-auth/APNXTFS4BBN5FZVKKLLW7DTWKA5LRANCNFSM6AAAAAASE3T5VY . You are receiving this because you authored the thread.Message ID: @.***>

-- thanks

best regards, raf

-- thanks

best regards, raf

rafstahelin commented 1 year ago

how can i change to png for the meanwhile?What version of Blender are you on? Sent from my iPadOn 25 Nov 2022, at 19:00, raf | raf.studio @.> wrote:sending you a video of what happens when i open polyhaven's libOn Fri, Nov 25, 2022 at 6:55 PM raf | raf.studio @.> wrote:Hey Greg, thanks for the above info. I read through it and it seems strange to me, because all of my components are top of the shelf. I run a ThreadRipper 3970X with 64GB 3600mghz RAM and Samsung EVO 970. Also, other asset browser collections show their thumbnails quickly without any wait. So it seems to me like it's poly that has a problem. Really want to sort this outOn Fri, Nov 25, 2022 at 4:23 AM Greg Zaal @.***> wrote: I've added some info to the troubleshooting guide about that: https://github.com/Poly-Haven/polyhavenassets/wiki/Troubleshooting#thumbnails-are-always-loading-slowly In future please make separate issues about separate problems so it's easier for other people to find.

—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you authored the thread.Message ID: @.***> -- thanksbest regards, raf -- thanksbest regards, raf

rafstahelin commented 1 year ago

spoke too soon, same happens both on 3.3 and 3.4Sent from my iPadOn 25 Nov 2022, at 19:00, raf | raf.studio @.> wrote:sending you a video of what happens when i open polyhaven's libOn Fri, Nov 25, 2022 at 6:55 PM raf | raf.studio @.> wrote:Hey Greg, thanks for the above info. I read through it and it seems strange to me, because all of my components are top of the shelf. I run a ThreadRipper 3970X with 64GB 3600mghz RAM and Samsung EVO 970. Also, other asset browser collections show their thumbnails quickly without any wait. So it seems to me like it's poly that has a problem. Really want to sort this outOn Fri, Nov 25, 2022 at 4:23 AM Greg Zaal @.***> wrote: I've added some info to the troubleshooting guide about that: https://github.com/Poly-Haven/polyhavenassets/wiki/Troubleshooting#thumbnails-are-always-loading-slowly In future please make separate issues about separate problems so it's easier for other people to find.

—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you authored the thread.Message ID: @.***> -- thanksbest regards, raf -- thanksbest regards, raf

rafstahelin commented 1 year ago

actually, on blender 3.3 it seems faster. almost fast. here’s the link of what happens on 3.4IMG_9792.MOVdropbox.comSent from my iPadOn 25 Nov 2022, at 19:00, raf | raf.studio @.> wrote:sending you a video of what happens when i open polyhaven's libOn Fri, Nov 25, 2022 at 6:55 PM raf | raf.studio @.> wrote:Hey Greg, thanks for the above info. I read through it and it seems strange to me, because all of my components are top of the shelf. I run a ThreadRipper 3970X with 64GB 3600mghz RAM and Samsung EVO 970. Also, other asset browser collections show their thumbnails quickly without any wait. So it seems to me like it's poly that has a problem. Really want to sort this outOn Fri, Nov 25, 2022 at 4:23 AM Greg Zaal @.***> wrote: I've added some info to the troubleshooting guide about that: https://github.com/Poly-Haven/polyhavenassets/wiki/Troubleshooting#thumbnails-are-always-loading-slowly In future please make separate issues about separate problems so it's easier for other people to find.

—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you authored the thread.Message ID: @.***> -- thanksbest regards, raf -- thanksbest regards, raf

rafstahelin commented 1 year ago

weird, suddenly 3.4 asset browser polyhaven is fast Sent from my iPadOn 25 Nov 2022, at 19:00, raf | raf.studio @.> wrote:sending you a video of what happens when i open polyhaven's libOn Fri, Nov 25, 2022 at 6:55 PM raf | raf.studio @.> wrote:Hey Greg, thanks for the above info. I read through it and it seems strange to me, because all of my components are top of the shelf. I run a ThreadRipper 3970X with 64GB 3600mghz RAM and Samsung EVO 970. Also, other asset browser collections show their thumbnails quickly without any wait. So it seems to me like it's poly that has a problem. Really want to sort this outOn Fri, Nov 25, 2022 at 4:23 AM Greg Zaal @.***> wrote: I've added some info to the troubleshooting guide about that: https://github.com/Poly-Haven/polyhavenassets/wiki/Troubleshooting#thumbnails-are-always-loading-slowly In future please make separate issues about separate problems so it's easier for other people to find.

—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you authored the thread.Message ID: @.***> -- thanksbest regards, raf -- thanksbest regards, raf

rafstahelin commented 1 year ago

Sorry to go back and forth. I am still getting lags. Sent from my iPadOn 25 Nov 2022, at 19:00, raf | raf.studio @.> wrote:sending you a video of what happens when i open polyhaven's libOn Fri, Nov 25, 2022 at 6:55 PM raf | raf.studio @.> wrote:Hey Greg, thanks for the above info. I read through it and it seems strange to me, because all of my components are top of the shelf. I run a ThreadRipper 3970X with 64GB 3600mghz RAM and Samsung EVO 970. Also, other asset browser collections show their thumbnails quickly without any wait. So it seems to me like it's poly that has a problem. Really want to sort this outOn Fri, Nov 25, 2022 at 4:23 AM Greg Zaal @.***> wrote: I've added some info to the troubleshooting guide about that: https://github.com/Poly-Haven/polyhavenassets/wiki/Troubleshooting#thumbnails-are-always-loading-slowly In future please make separate issues about separate problems so it's easier for other people to find.

—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you authored the thread.Message ID: @.***> -- thanksbest regards, raf -- thanksbest regards, raf

gregzaal commented 1 year ago

Can you try using PNGs instead of WEBP images and let me know if that helps? I started a separate issue here that explains how to do that: https://github.com/Poly-Haven/polyhavenassets/issues/35

rafstahelin commented 1 year ago

cool i will try it out tonight

On 28 Nov 2022, at 05:10, Greg Zaal @.***> wrote:

Can you try using PNGs instead of WEBP images and let me know if that helps? I started a separate issue here that explains how to do that: #35 https://github.com/Poly-Haven/polyhavenassets/issues/35 — Reply to this email directly, view it on GitHub https://github.com/Poly-Haven/polyhavenassets/issues/33#issuecomment-1328552143, or unsubscribe https://github.com/notifications/unsubscribe-auth/APNXTFT3I2OX2YPQ7JGEXJDWKQ5CVANCNFSM6AAAAAASE3T5VY. You are receiving this because you authored the thread.