Poly-Haven / polyhavenassets

A Blender add-on to integrate our assets natively in the asset browser
GNU General Public License v3.0
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Addon Controls don't show up in Object-, Texture-, World-Controls #84

Closed Miautomat closed 1 year ago

Miautomat commented 1 year ago

Describe the bug Based on the Wiki there should be controls to set the resolution for textures etc. I don't see them.

Console log There is no Console Output generated for this (I dragged a HDRI asset into the scene to check).

To Reproduce There is no error. I followed the instructions to install the add-on minutely. I only had 2 connection errors, but all assets loaded successfully on second try. The behavior shows as soon as I open a new project and add an asset from the library.

Expected behavior After installation and restart of Blender I expect the controls to be visible.

Screenshots Model Example: image HDRI Example: image Texture Example: image

Additional context The "Fetch Assets" button is present and works fine. For good measure I disabled all custom AddOns and tried again - no change. These are the enabled Official AddOns if this is of interest: image

System information: Blender version: 3.6.2 OS: Windows 10 Pro 19045.3448 Polyhaven AddOn Version: 1.1.5

Miautomat commented 1 year ago

After checking out some older issues in this project, I found the culprit: The Default Import Method was set to "Link" rather than "Append (Reuse Data)". The controls show up now.

Hence, I'm closing this issue.