I am new to C++, and I just wanted to see if I could compile raylib for linux. I didn't know why you chose to make a libsdl2 version of Terri-Fried whenever raylib worked fine. I guess libsdl2 was just another library to make your game in.
Anyways, the only significant change I made here was the make the raylib makefile more linux-friendly, by specifying it to use c++11 instead of c99.
I am new to C++, and I just wanted to see if I could compile raylib for linux. I didn't know why you chose to make a libsdl2 version of Terri-Fried whenever raylib worked fine. I guess libsdl2 was just another library to make your game in.
Anyways, the only significant change I made here was the make the raylib makefile more linux-friendly, by specifying it to use c++11 instead of c99.