PolyMarsDev / Terri-Fried

A multi-platform C++ game made for Ludum Dare 46
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Raylib Linux support for Terri-Fried. #28

Open VoxelTek opened 1 year ago

VoxelTek commented 1 year ago

The Raylib version of the game should've been able to compile with no issues on Linux, however, a number of issues were encountered that seem like they would also occur on Windows and other platforms.

Nonetheless, I remedied them for a Linux port, and now it should be able to be compiled on Linux. I also relocated the files in the Linux/ directory, due to now having both an SDL2 version (which I can't seem to get working for some reason) and a Raylib version.

I should note - I am not a C++ programmer by any means. I know the basic syntax, and I'm decent enough at programming, but this language is by no means a strong suit of mine. I just looked at errors and figured things out, and hey, it works now, so I'm calling that a success.

VoxelTek commented 1 year ago

New issue, will need to investigate. It seems the executable may not run on systems without Raylib installed. Huh. Will see if I can fix this

SipSup3314 commented 1 year ago

It might be because you are compiling with the dynamic library? Try compiling with static