Is your feature request related to a problem? Please describe.
Nope.
Describe the solution you'd like
A biome in part of the End that is made up of mushrooms. Either giant or only small mushrooms should be generated or overall have a mix of both. These mushrooms are of specific sets of different colors and possibly of different styles. You could call this biome the _FungiWastelands or whatever else you come up with. I also came up with how maybe these biomes consist of bones or fossils in the ground since mushrooms typically drain nutrients from dead organisms. This could satify those who want "fossils" as a feature. Idk to what extent if this would be easy to implement or integrate well from one biome to this particular one. Maybe some added block to the ground composition?
This could either be an End or Aether biome. Maybe even both with each having different features from one another, but maybe not.
Describe alternatives you've considered
Adapt or change to how you seek fit.
Is your feature request related to a problem? Please describe. Nope.
Describe the solution you'd like A biome in part of the End that is made up of mushrooms. Either giant or only small mushrooms should be generated or overall have a mix of both. These mushrooms are of specific sets of different colors and possibly of different styles. You could call this biome the _FungiWastelands or whatever else you come up with. I also came up with how maybe these biomes consist of bones or fossils in the ground since mushrooms typically drain nutrients from dead organisms. This could satify those who want "fossils" as a feature. Idk to what extent if this would be easy to implement or integrate well from one biome to this particular one. Maybe some added block to the ground composition?
This could either be an End or Aether biome. Maybe even both with each having different features from one another, but maybe not.
Describe alternatives you've considered Adapt or change to how you seek fit.
Additional context
Design Concepts
Additional Later Thoughts