PolyhedralDev / TerraDefaultConfig

Default configuration for Terra world generator
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Terra Suggestions to make Terra more survival friendly #16

Closed Git-North closed 3 years ago

Git-North commented 3 years ago

**This is a suggestion more than issue:

I love terra it looks amazing but if these were a thing it would be just great**

_1/ Terra Needs to be more survival friendly and this means we need structures there are approximitly 20 structeres (not including biome varients) but ofc we need biome varientss aswell

2/I love terras unique biomes they are just amazing but the some of the existing ones aren't there yet you guys need to finish these first

3/purpose: structures and all the biomes serve a purpose while re-creating them dont forget the purpose of them we need nether fortresses we need blaze , desert temples we need loot , strongholds to access to another dimension

4/this is similiar to 1 dont forget lavapools, ores and mobs,(nether and ocean ones aswell) they are essantial

5/while making al of this dont forget how they are and where are they found for example we use ender eyes to find the stronhold and jungle temples only spawn in the jungle the dont spawn in sawanna biomes and stuff like that if you cant make some of this use minecrafts generation

thats all. these are all essantial for the best survival experience i dont know if Terra is for just for building but i can imagine how it would feel to have this in a Smp_

links that can be usefull: Genetated Stuctures Biomes

Git-North commented 3 years ago

i know some of these can be fixed by us but it would be great to see these in the default config

dfsek commented 3 years ago

Most of these are in the default config already??

All of these are included in the default config as it is.

The only thing you've brought up that we don't have in default yet is all Vanilla biomes and structures, currently missing biomes are Mushroom Islands and Coral Reef, and missing structures are everything but strongholds, jungle temples, and mansions.

For these things, most could be included in 2.0, if I could find someone to build structures/trees.

Git-North commented 3 years ago

Most of these are in the default config already??

  • "lavapools, ores and mobs"
  • "ender eyes to find the stronhold"
  • "jungle temples only spawn in the jungle"

All of these are included in the default config as it is.

The only thing you've brought up that we don't have in default yet is all Vanilla biomes and structures, currently missing biomes are Mushroom Islands and Coral Reef, and missing structures are everything but strongholds, jungle temples, and mansions.

For these things, most could be included in 2.0, if I could find someone to build structures/trees.

i know those are just examples

dfsek commented 3 years ago

Examples of things to add... that already exist in the thing you want them added to? OK...

I guess I'll rewrite this to specify things we don't already have:

Git-North commented 3 years ago

Yes and as far as i know currently the ores aren't the same as vanilla,

dfsek commented 3 years ago

This list is based on latest from the Tectonic branch.

Git-North commented 3 years ago

ok

Git-North commented 3 years ago

are these features gonna be implemented?

Aides123 commented 3 years ago

You can add the missing plants to the world, for example, sweet berries

Git-North commented 3 years ago

You can add the missing plants to the world, for example, sweet berries

how

warben0 commented 3 years ago

You can add the missing plants to the world, for example, sweet berries

how

How to make flora is detailed on the wiki https://github.com/PolyhedralDev/Terra/wiki/Flora-Configuration

Git-North commented 3 years ago

ok thanks ^^

dfsek commented 3 years ago

Transferred to default config repo