PolyhedralDev / TerraOverworldConfig

Overworld config pack for Terra
Creative Commons Attribution 4.0 International
32 stars 35 forks source link

River and Marsh biomes #144

Open Sancires opened 1 year ago

Sancires commented 1 year ago

Warm rivers would generate in deserts, warm-semi arid, and mediterranean biomes and have a teal coloring. Palm Marshes can generate off warm rivers and would contain palm trees.

Boreal rivers would generate in boreal biomes, contain dark blue coloring. Would probably generate rocky wetlands at the border.

Tropical rivers would be a green-tinted blue, generate with many sea pickles, and can generate Palm Marshes.

Lukewarm Rivers would generate in mainly prairies or oak savannas, and sun-scorched marshes (yellow marshes) would generate alongside.

Muddy Rivers would generate in Savannas, Mediterranean biomes?, maybe some subtropical biomes?, and would have brown water, mud beds, and generate swamps and mangroves more frequently on the riverside.