PolyhedralDev / TerraOverworldConfig

Overworld config pack for Terra
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add tropical biome #3

Closed Daxxas closed 2 years ago

Daxxas commented 3 years ago

Screens of the biome (from a 5.4 pack, might have some small differences) : image image

No shader screens (from 6.0) : image image image

List of what I added :

What I'm not sure about in the pull request : I wanted to follow what was made with the plantable terrascript and created universal_plantable, floatable, marine_plantable universal_plantable being for flora that can also be on sand. But I'm not sure about the name.

astrsh commented 3 years ago

Also palm trees should not contain fences or any non organic blocks - and would be better suited as sponge schematics to decrease pack load times.

Sancires commented 3 years ago

Think the volcanic palette could use some work, as well as the noise EQ. Looks too simplexy and could probably benefit from almost looking like a basalt delta

Sancires commented 3 years ago

Also palm trees should not contain fences or any non organic blocks - and would be better suited as sponge schematics to decrease pack load times.

I think using procedurally generated palms such as the ones from the old default could look good

Daxxas commented 3 years ago

Also palm trees should not contain fences or any non organic blocks - and would be better suited as sponge schematics to decrease pack load times.

I think using procedurally generated palms such as the ones from the old default could look good

it would be difficult to build on the rocks if it looks like the basalt delta biome, but I agree on the palette looking simplexy

Sancires commented 2 years ago

Closing, as this will not fit in with the rest of the Overworld config, and similar biomes have been made to fill what this biome would have done.