Closed nadous closed 7 years ago
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I think this would be a 3.0 element, not a 2.0, so it can't be merged in the 2.0 branch. The 2.0 versions are meant to be hybrid elements, that can work in apps that use either Polymer 1.0 or 2.0. (see https://www.polymer-project.org/1.0/blog/2016-09-09-polymer-2.0 for more details)
OK, I'm in the future!
observers: [
//the observers you know and love from Polymer
]
I've missed that part... To sum up: if I have to build a custom element, I should implement the class-based design pattern, and if I use a Polymer 2.0-preview
component, the backwards-compatible Polymer.Element
will be just fine, right?
For a reason I ignore, last month commits in 2.0-preview
has broken this anyway. The localize
method becoming undefined within the mixin, I guess I'll wait that hybrid thing gets less schizophrenic.
I was looking for a way to implement "behaviors" as mixins that return class expressions, as stated in the upgrade guide. There's a neat codelab here which provides the basic skeleton for a custom behavior. Since I'm new to Polymer, I have no reason to use
Polymer.LegacyElement
to patch v.1 design of older projects, so I decided to get acquainted with the train from the station I've found it. Since there's not a lot of resources on how we can upgrade the v.1 behavior design of existing elements, I've just PR this for feedback.