Closed Jack12xl closed 4 years ago
I'm not sure I understand your question. If you want to create a new project, you could simply clone the repository again? (or perhaps git-worktree if you wish to preserve history). You could also create a new branch, or perhaps wire up some keyboard shortcuts to load a different scene.
I don't think this is Glitter-specific, as it seems more "generic programming" related. I'm going to close this for now. If you feel that the above does not adequately satisfy your question, feel free to reopen.
To get this straight, I mean if I wanna create a new opengl project, how to reuse the setting and dependency of Glitter?
For example, after I implement the HelloWindow tutorial (LearnOpenGL) in the main.cpp, here I wanna try the HelloTriangle tutorial. But instead of wiping out the former main.cpp file, here I wanna write a brand new main.cpp file for the HelloWindow, which implicitly leads to creating a new project. To avoid reconfiguring all the dependency again myself, (which is quite tricky and that's the reason why this repositry is helpful), I wonder what's the most widely accepted way to reuse the Glitter project's setting, along with the Vendor and Header.
To be more specific, I use the visual studio 2019. This suggestions using project sheet. But it seems not add the header and vendor as expected.
Hope I make my question clear.