Closed indexxing closed 8 months ago
- Not sure what the
.Damage
parameter order is in the:CreateExplosion
method on the Environment service/class
CreateExplosion(Vector3 position float radius = 10f, float force = 5000f, bool affectKinematic = true, DynValue func = null, float damage = 100000f)
Document .Font and .MaxDistance Properties
I documented the Text3D class
.Font
property and the Sound class.MaxDistance
property.Also:
.Damage
parameter order is in the:CreateExplosion
method on the Environment service/class.Size
property of the Player class does not need to be documented due to the Player class inheriting the DynamicInstance class which has a.Size
property@StarManTheGamer sent a list of the undocumented stuff Willem found. I just did the easy documentation stuff and will leave the annoying stuff to them lol