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Pomax
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Pjs-2D-Game-Engine
Processing.js 2D Game Engine
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Null Pointer Exception with ViewBox Class
#14
epje
closed
6 years ago
1
Should try to (for further reference) make gravity in mario.pde, etc. seem to dissolve at end for less lag if any
#13
vanzazzle
opened
8 years ago
1
Doesn't seem to work with 2.1
#12
carlmacdiarmada
opened
10 years ago
0
Making platforms dynamic
#11
jorditost
opened
10 years ago
3
Standalone Player class
#10
jorditost
opened
10 years ago
3
Keyboard Input Fix
#9
dsegna
closed
11 years ago
1
actors can violate collision if moving through a boundary "sideways"
#8
Pomax
closed
10 years ago
2
make Boundary.supports() work correctly
#7
Pomax
opened
12 years ago
0
add coordinate mapping for mouse-to-level
#6
Pomax
closed
12 years ago
1
make actors aware what they already performed collision detection with
#5
Pomax
closed
10 years ago
0
audit code for draws on fraction coordinates
#4
Pomax
closed
10 years ago
0
make viewbox track one or more actors
#3
Pomax
closed
10 years ago
0
viewbox draw-restrictions seem incorrect
#2
Pomax
opened
12 years ago
1
fix bound-passing detection
#1
Pomax
closed
12 years ago
1