Ponita0 / PoniLCU

A league of legends LCU library
MIT License
21 stars 6 forks source link

It is possible that the HTTP Clinet connection was not reclaimed #18

Closed za123 closed 2 years ago

za123 commented 2 years ago

Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions) at System.Threading.Tasks.Task`1.GetResultCore(Boolean waitCompletionNotification) at PoniLCU.LeagueClient.Request(requestMethod method, String url, Object body) at lolData.LolClient.gameCollect() in F:\reps\lolData\LolClient.cs:line 261

My request rate is one per second

Ponita0 commented 2 years ago

what are you trying to do exactly because i think it might be against TOS

za123 commented 2 years ago

I want to get my self all game history.

za123 commented 2 years ago

including game details.When I slow down,it`s ok !

za123 commented 2 years ago

I have a program the request fast and more,but the program it`s ok,so,I think the question in httpClient. Or it could be my fault,I'm not very familiar with it C#。