Poobslag / frog-finder

A Godot game. Can you find the frog?
MIT License
3 stars 1 forks source link

New level: elementary cellular automata #23

Open Poobslag opened 3 years ago

Poobslag commented 3 years ago

A cellular automata (https://en.wikipedia.org/wiki/Elementary_cellular_automaton) with lizards (0), and fish (1). Rules:

51, 170, 204 (easy)

54, 60 (medium)

30, 184, 90, 110 (hard)

(others: 18, 22, 26, 30, 41, 45, 54, 60, 90, 105, 106, 110, 122, 126, 146 and 150)

The rule can also be inverted or flipped, so there are actually 16 possible rules for hard mode.

0000010000
1111001111
1110101111
1100001111
1011101111
1011101111

The top row, and most of the second row is revealed. The player has to click a lot of lizards. The left and right columns are random*, and revealed. The player never has to click them, those lizards don't count.

(The game generates an 11x11 grid, and discards the outer edges, and the top half. The bottom 9x6 center area is revealed. This ensures the grid is fair.)

The difficulty is influenced by the number of items revealed, and the number of lizards the player has to find.

Poobslag commented 3 years ago

This is difficult to make and probably too hard for this kind of game. It might be fun for a harder puzzle game later.

Poobslag commented 3 years ago

If the player loses, all sharks/fish are revealed.