Tab navigation is now supported with Z, X, or the gamepad bumpers. We also continue to support arrowing up into the TabContainer, but the gamepad bumpers are a bit faster.
The real reason for implementing this is that the Creature Editor redesign will use a similar tabbed approach, and I'd like to streamline it with bumpers.
Tab navigation is now supported with Z, X, or the gamepad bumpers. We also continue to support arrowing up into the TabContainer, but the gamepad bumpers are a bit faster.
The real reason for implementing this is that the Creature Editor redesign will use a similar tabbed approach, and I'd like to streamline it with bumpers.
Closes #2526.