Closed suuift closed 1 day ago
Hey there, I just re-read your issue. Just to make sure, you said this is affecting all tools, not just the Paxel?
In my testing I noticed that the attack cooldown is depleted on the Paxel itself when it has to switch between its three internal tools (i.e. when you begin digging a block of a different type than before). This should not affect the Paxel all the time, and it definitely shouldn't affect other tools in any capacity.
What Spigot/Minecraft version are you using this plugin with, and are there any other plugins present? Thanks!
It affected all tools in the world, even in creative. I found out somehow it had set my player attack speed to a negative value. Once I set it back to default I haven't had any issues.
Using purpur-1.20.1-2023
Using plugins: Citizens, dynmap, KeepChunks, mcMMO, Paxel, RHLeafDecay, Sentinel, SilkSpawners_v2, spark, UltimateHomes, UltimateInventory, VeinMiner, WildLoaders
I also just wanted to say great plugin btw! The speed it switches and interaction with enchantments and everything is great
Thank you suuift, I'm glad you're enjoying the plugin!
As for the error, I combed through the code and couldn't find anything that changes the player's attack speed attribute to a negative value. I also downloaded the Purpur 1.20.1 server and tested the plugin on there, but I couldn't replicate the issue.
I'll continue looking into this in my spare time, but I'm inclined to say that this was caused by a different plugin. In any case, thank you for your report, and I'm glad to hear it was easily fixable in your case!
Thanks for taking a look! It definitely had something to do with adding this plugin since the others have been on the server for months without issue, but it probably was a weird interaction between them. Glad it's working now!
Paxel plugin causes all tools including vanilla to have negative attack speed and everything that that affects: