Pop2121 / quake2-gwt-port

Automatically exported from code.google.com/p/quake2-gwt-port
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Doesn't work on Chrome OS #41

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Get one of them fancy Cr-48s
2. Check out and compile quake2-gwt-port on a nearby linux box
3. Point the Chrome OS browser to the proper server and port running quake2-gwt

What is the expected output?

Quake 2!

What do you see instead?

Black screen.  No errors in console, server or client.

What version of the product are you using? On what operating system?

Tip of trunk as of today for quake2-gwt-port.  0.9.128.0 build of Chrome OS, 
browser build 8.0.552.341.

Please provide any additional information below.

When I test on Windows on a third PC while the same server is running it loads.

Original issue reported on code.google.com by megazzt on 10 Dec 2010 at 3:41

GoogleCodeExporter commented 8 years ago
Hmm, about:gpu's output makes me think maybe there's not enough ummph in the 
Cr-48 for WebGL.  Or maybe Chrome OS doesn't have WebGL turned on.  Anyways 
there should be the supported browser text displayed instead of a black screen, 
at least.

Original comment by megazzt on 11 Dec 2010 at 2:30

GoogleCodeExporter commented 8 years ago
Aha, apparently Chrome 8.0 stable/beta did not have WebGL turned on according 
to the release announcement for 9.0 beta, I did not realize this.

Original comment by megazzt on 16 Dec 2010 at 3:15

GoogleCodeExporter commented 8 years ago
chrome issue

Original comment by stefan.haustein on 11 Oct 2011 at 6:50