Closed LordVGames closed 6 days ago
Very specific, yes, but it's true. AFAIK this only affects Arsonist. Turning off CustomEmotesApi lets Arsonist get grabbed and thrown just fine. He gets fixed on stage transition, but trying to throw him again will make him fly away again.
https://github.com/Popcorn-Factory/Arsonist-RoR2/assets/51967559/a81f522a-336f-4f59-81a7-a3b63e7aea64
Nothing seemed weird in the log as well, but here it is anyways: LogOutput.log
geez lmao how does the grab work? the custom emote skeleton shouldn't have any colliders on it to cause major issues.
Unsure how to fix, Will not fix right now.
Very specific, yes, but it's true. AFAIK this only affects Arsonist. Turning off CustomEmotesApi lets Arsonist get grabbed and thrown just fine. He gets fixed on stage transition, but trying to throw him again will make him fly away again.
https://github.com/Popcorn-Factory/Arsonist-RoR2/assets/51967559/a81f522a-336f-4f59-81a7-a3b63e7aea64
Nothing seemed weird in the log as well, but here it is anyways: LogOutput.log