Open ZenPylon opened 2 years ago
When the character dies, it'd be nice to have a sound to represent it. I don't think it should be overstated though, since players will die all the time, in contrast to e.g. Zelda, where death is intermittent and the death music is substantial.
Summary
When the character dies, it'd be nice to have a sound to represent it. I don't think it should be overstated though, since players will die all the time, in contrast to e.g. Zelda, where death is intermittent and the death music is substantial.