Okay, doing a good clean up of the file structure for our assets is a good way for newcomers to understand what we have and why.
In the previous file structure some files and folders did not properly represent its function, by their name and location. As well some were out of place.
There should be no dependency naming problem as the moving was done in the Unity editor, and was tested by running the game.
Okay, doing a good clean up of the file structure for our assets is a good way for newcomers to understand what we have and why.
In the previous file structure some files and folders did not properly represent its function, by their name and location. As well some were out of place.
There should be no dependency naming problem as the moving was done in the Unity editor, and was tested by running the game.