PopeSpaceous / Solitary

A 2D Puzzle Platformer built with Unity
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Changed value: Crytogram to value: Cryptogram #151

Open DavidLi119 opened 5 years ago

DavidLi119 commented 5 years ago

Changed for issue #108

PopeSpaceous commented 5 years ago

Try running this grep command in your local folder. grep -ri "crytogram" .

DavidLi119 commented 5 years ago

Thanks, I'll get to it soon.

DavidLi119 commented 5 years ago

So I've made a commit of all files and the folder named Crytogram renamed to Cryptogram and all references I could find. I do not use a linux computer and for some reason grep does not work, command prompt or VSCode terminal. Please test

PopeSpaceous commented 5 years ago

So I've made a commit of all files and the folder named Crytogram renamed to Cryptogram and all references I could find. I do not use a linux computer and for some reason grep does not work, command prompt or VSCode terminal. Please test

I'll give it a test when I can. Fun Tip: If you are running on windows you can use linux commands through your GitBash shell. So long as it's installed you can right click and select open gitbash (and you'll be in that directory)

DavidLi119 commented 5 years ago

So i just used the file explorer and made a few more changes from cryt to crypt

PopeSpaceous commented 5 years ago

So i just used the file explorer and made a few more changes from cryt to crypt

I'm still receiving an error in the game when I try to open a cryptogram puzzle. There are still some things that need changing. Here is a result from my grep search.

Assets/Scripts/PuzzleScripts/Cryptogram/CheckButton.cs: public Crytogram Cryptogram; Assets/Scripts/PuzzleScripts/Cryptogram/Cryptogram.cs:public class Crytogram: Puzzle { Assets/Scripts/PuzzleScripts/Cryptogram/Cryptogram.cs: puzzleName = "Crytogram"; Assets/Scripts/PuzzleScripts/Cryptogram/TextZone.cs: public Crytogram myCryp; Assets/Scripts/PuzzleScripts/PuzzleRandomization.cs: // refDictionary.Add ("Crytogram", new PlaceholderRefs (sprites_P [1], null)); // Spelling error, the scene name must be change first to fix this Assets/Scripts/PuzzleScripts/PuzzleRandomization.cs:

DavidLi119 commented 5 years ago

I made those changes already, looks like i forgot to push to origin. Just did it, sorry about that I didnt change the one in the comment block though, if that is ok. If needed I can but I'm certain it won't do anything. And apparently File Explorer Search Bar basically does the same thing as grep...