PorkStudios / FarPlaneTwo

Level-of-Detail renderer in Minecraft. Allows for render distances of millions of blocks. (Cubic Chunks-compatible) (WIP)
https://daporkchop.net/
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Add setting to limit the terrain vanilla actually renders #14

Open sisby-folk opened 3 years ago

sisby-folk commented 3 years ago

Currently there's a setting to disable vanilla rendering altogether, which provides an FPS boost to the client. It would be useful to have a setting that limits the distance for which vanilla terrain specifically renders, below the overall vanilla render distance.

FP2 exact terrain would need to render these chunks as a result for this to remain useful.

This would allow for chunks within vanilla's "Render Distance" radius but outside of FP2's "Vanilla Terrain Render Distance" radius to:

Along with #8 this could make for a much closer facsimile of vanilla rendering on the cheap (as it is expected that FP2 exact will run substantially faster than even something like sodium terrain)

Gaming32 commented 2 years ago

This would be easiest, if not already done, when this mod is ported to Minecraft 1.18+, due to Minecraft 1.18+'s "Simulation Distance".