Open SolDev69 opened 2 years ago
as far as i know, this isn't actually my fault - there's no standardized method in code to determine the actual world boundaries (not the world border size, but the actual coordinate limits). it's simply a constant value which is hard-coded to 30000000
, and there's no reasonable way to determine if it's modified by another mod.
If a mod is used to increase worldborder size LODs aren't rendered beyond 30 million.