Closed cseyz closed 4 years ago
Issue fix script : Stove.cs
Issue was that it would try to get the component of "CapsuleCollider", when it was changed to a "Box Collider" later down the track, and the script wasn't updated to follow along. Also added: Stove_Collider.cs Added a check to see if object is a pot or pan, and if so, place them. This means that other utensils (except for burnables) cannot be placed.
Without the pot on the stove you are unable to play the game - So maybe we just disable the pot from being picked up for now?