Upon trying to decompile the rooms, I get thrown this error:
System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Altar.Unpack.Serialize.SerializeRoomTile(RoomTile tile, BackgroundInfo[] bgs)
at Altar.Unpack.Serialize.<>c__DisplayClass30_0.b3(RoomTile t)
at Altar.Unpack.Serialize.SerializeArray[T,TRet](IEnumerable1 coll, Func2 converter)
at Altar.Unpack.Serialize.SerializeRoom(RoomInfo room, BackgroundInfo[] bgs, ObjectInfo[] objs)
at Altar.Program.Export(ExportOptions eo)
at Altar.Program.<>c.b9_0(String verb, Object vo)
Not exactly code savvy, so I have no clue what it means. Any help would be great!
Upon trying to decompile the rooms, I get thrown this error: System.IndexOutOfRangeException: Index was outside the bounds of the array. at Altar.Unpack.Serialize.SerializeRoomTile(RoomTile tile, BackgroundInfo[] bgs) at Altar.Unpack.Serialize.<>c__DisplayClass30_0.b3(RoomTile t)
at Altar.Unpack.Serialize.SerializeArray[T,TRet](IEnumerableb 9_0(String verb, Object vo)
1 coll, Func
2 converter) at Altar.Unpack.Serialize.SerializeRoom(RoomInfo room, BackgroundInfo[] bgs, ObjectInfo[] objs) at Altar.Program.Export(ExportOptions eo) at Altar.Program.<>c.Not exactly code savvy, so I have no clue what it means. Any help would be great!