It is my first time working with this plugin so my experience is very limited and it feels a bit different than how Tiled manages it / how the default Terrain system in Godot works, however I like that I can include the same tile in multiple terrains (unlike the default Godot one).
Edge tiles not chosen properly when drawing terrain.
This is my tileset:
I have made two "Match tiles" terrains, Grass and Dirt:
Grass
Dirt
Issue:
https://github.com/Portponky/better-terrain/assets/79089703/3c99d957-604b-46b3-8678-d574c431c8c4
It is my first time working with this plugin so my experience is very limited and it feels a bit different than how Tiled manages it / how the default Terrain system in Godot works, however I like that I can include the same tile in multiple terrains (unlike the default Godot one).