Closed LGBudd closed 3 years ago
that ERR_CONNECTION_REFUSED is because you don't have FG running so FGA can query it for where the AI craft are located... no idea about the rest, though...
The reason is, that obviously my check for a displayed APT dat overlay isn't working. It's required for the on runway check.
Thank you both! I was able to at least work around as @wkitty42 stated above. FlightGear had to be running the same airport I was trying to check, but that made the check work. I had also rescanned as I updated to 2020.2.1 and thought that might make a difference, since it did not work when I got FlightGear running but at an airport different than the one I wanted had loaded in FGA. I'm glad to hear that it is the way Keith indicates, however, as it makes it much "cleaner."
Fixed in 0.0.25
The entire screen displays correctly now (problem with asphalt layer removed) but a click on "Check" never shows a progress bar and doesn't complete. Could there be something wrong with my install?
The debugger shows the following:
Failed to load resource: net::ERR_CONNECTION_REFUSED http://localhost:8080/json/ai/models?d=99
Then many "NewClass" renderer.js:11 lines Then: